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  2. Java concurrency - Wikipedia

    en.wikipedia.org/wiki/Java_concurrency

    To synchronize threads, Java uses monitors, which are a high-level mechanism for allowing only one thread at a time to execute a region of code protected by the monitor. The behavior of monitors is explained in terms of locks ; there is a lock associated with each object.

  3. Java memory model - Wikipedia

    en.wikipedia.org/wiki/Java_memory_model

    The Java memory model describes how threads in the Java programming language interact through memory. Together with the description of single-threaded execution of code, the memory model provides the semantics of the Java programming language.

  4. Event dispatching thread - Wikipedia

    en.wikipedia.org/wiki/Event_dispatching_thread

    The event dispatching thread (EDT) is a background thread used in Java to process events from the Abstract Window Toolkit (AWT) graphical user interface event queue. It is an example of the generic concept of event-driven programming , that is popular in many other contexts than Java, for example, web browsers , or web servers .

  5. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  6. Thread pool - Wikipedia

    en.wikipedia.org/wiki/Thread_pool

    In computer programming, a thread pool is a software design pattern for achieving concurrency of execution in a computer program. Often also called a replicated workers or worker-crew model , [ 1 ] a thread pool maintains multiple threads waiting for tasks to be allocated for concurrent execution by the supervising program.

  7. Reactor pattern - Wikipedia

    en.wikipedia.org/wiki/Reactor_pattern

    The reactor software design pattern is an event handling strategy that can respond to many potential service requests concurrently.The pattern's key component is an event loop, running in a single thread or process, which demultiplexes incoming requests and dispatches them to the correct request handler.

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  9. Real-time Java - Wikipedia

    en.wikipedia.org/wiki/Real-Time_Java

    Real-time Java is a catch-all term for a combination of technologies that enables programmers to write programs that meet the demands of real-time systems in the Java programming language. Java's sophisticated memory management , native support for threading and concurrency, type safety , and relative simplicity have created a demand for its ...