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  2. Fable III - Wikipedia

    en.wikipedia.org/wiki/Fable_III

    Fable III is a 2010 action role-playing video game developed by Lionhead Studios and published by Microsoft Game Studios for the Xbox 360 and Microsoft Windows.The third game in the Fable series, the story focuses on the player character's struggle to overthrow the King of Albion, the player character's brother, by forming alliances and building support for a revolution.

  3. Fable (video game series) - Wikipedia

    en.wikipedia.org/wiki/Fable_(video_game_series)

    The novel was released in North America and Europe in October 2010. The book was released with an exclusive code to unlock a unique weapon in Fable III. [33] [34] [35] The story is told from the point of view of a king of an unknown country who listens to an unnamed story-teller in the Fable universe. It takes place between Fable II and III. [36]

  4. Fable (2025 video game) - Wikipedia

    en.wikipedia.org/wiki/Fable_(2025_video_game)

    Fable is an action role-playing game that is played in third-person perspective. [2] Players can engage in combat using a variety of options, including melee weapons for close-range attacks, bows for long-distance precision, and magic spells. [3]

  5. Fable (2004 video game) - Wikipedia

    en.wikipedia.org/wiki/Fable_(2004_video_game)

    In the top left of the screen are health and will meters, and in the top right is a map. Available spells are displayed on the bottom edge of the screen. Fable is a role-playing video game where players control their character from a third-person perspective. The main character, known as The Hero of Oakvale, can interact with people and objects ...

  6. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.

  7. Peter Molyneux - Wikipedia

    en.wikipedia.org/wiki/Peter_Molyneux

    Peter Douglas Molyneux OBE (/ ˈ m ɒ l ɪ nj uː /; born 5 May 1959) [2] [3] is an English video game designer and programmer. He created the god games Populous, Dungeon Keeper, and Black & White, as well as Theme Park, the Fable series, Curiosity: What's Inside the Cube?, and Godus. In 2012 he founded and currently runs 22cans, a video game ...

  8. Fable II - Wikipedia

    en.wikipedia.org/wiki/Fable_II

    As of September 2009, the entire Fable II game was available for download through Microsoft's Xbox Live Game Marketplace. When first released, the downloadable version of the game was broken up into 5 game episodes that play identical to the disc version of the game, and the first episode of the game was free to download, while Episodes 2, 3, 4 ...

  9. Fable: The Journey - Wikipedia

    en.wikipedia.org/wiki/Fable:_The_Journey

    Fable: The Journey is an action role-playing on rails video game, the fifth in the Fable series. It was developed by Lionhead Studios and published by Microsoft Studios for Xbox 360, as a Kinect title. First announced at the 2011 Electronic Entertainment Expo, the game is a standalone title, separate from the main series.