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IO-Link is a short distance, bi-directional, digital, point-to-point, wired (or wireless), industrial communications networking standard (IEC 61131-9) used for connecting digital sensors and actuators to either a type of industrial fieldbus or a type of industrial Ethernet. [1]
CXL.io – based on PCIe 5.0 (and PCIe 6.0 after CXL 3.0) with a few enhancements, it provides configuration, link initialization and management, device discovery and enumeration, interrupts, DMA, and register I/O access using non-coherent loads/stores.
In IEEE 802 LAN/MAN standards, the medium access control (MAC), also called media access control, is the layer that controls the hardware responsible for interaction with the wired (electrical or optical) or wireless transmission medium. The MAC sublayer and the logical link control (LLC) sublayer together make up the data link layer.
Steam Link is a hardware and software product developed by Valve Corporation for streaming Steam content from a personal computer or Steam Machine wirelessly to a mobile device or other monitor. Steam Link was originally released as a hardware device alongside the debut of Steam Machines in November 2015. [3]
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Standard input is a stream from which a program reads its input data. The program requests data transfers by use of the read operation. Not all programs require stream input.
However, the library is suited to building games directly, or is usable indirectly by engines built on top of it. The library is internally written in C and possibly, depending on the target platform, C++ or Objective-C , and provides the application programming interface in C, with bindings to other languages available. [ 10 ]
A symbolic link contains a text string that is automatically interpreted and followed by the operating system as a path to another file or directory. This other file or directory is called the "target". The symbolic link is a second file that exists independently of its target. If a symbolic link is deleted, its target remains unaffected.