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The Stratagus engine is a 2D engine based on cross-platform open-source libraries like SDL, gzip, bzip2 and others.. Basing on Lua as their primary scripting language, virtually all the abilities in the engine have been made available to the users of Stratagus for easy modding, removing the need to change the original C/C++ source.
The internal scripting language of Warcraft III, JASS, is joined by Lua, commonly used in scripting and custom content for other games, and for Blizzard's World of Warcraft. Lua is intended to make custom content creation easier and to expand it. [3] Blizzard has said they intend to make the editor more powerful. [2]
Pages in category "Lua (programming language)-scripted video games" The following 180 pages are in this category, out of 180 total. This list may not reflect recent changes .
A tactic, for dealing with older bugs, is to plan to run special extra test data to activate code areas, or show debug-display output, where new Lua script might be added, to provide a sanity check that the affected areas are functioning soundly, before adding too much new, detailed logic.
Vim has Lua scripting support starting with version 7.3. [34] VLC media player uses Lua to provide scripting support. Warframe uses Lua for HUD purposes and several other UI operations; Waze uses Lua internally. waze-4-35-0-15.apk includes Lua 5.3.3. WeeChat IRC client allows scripts to be written in Lua.
Allegro is a software library for video game development. [3] [4] [5] The functionality of the library includes support for basic 2D graphics, image manipulation, text output, audio output, MIDI music, input and timers, as well as additional routines for fixed-point and floating-point matrix arithmetic, Unicode strings, file system access, file manipulation, data files, and 3D graphics.
ZeroBrane Studio is a lightweight open-source Lua IDE with code completion, syntax highlighting, code analyzer, live coding, and debugging support for Lua 5.1, Lua 5.2, Lua 5.3, Lua 5.4, LuaJIT, and other Lua engines.
LuaJIT adds several extensions to its base implementation, Lua 5.1, most of which do not break compatibility. [18] "BitOp" for binary operations on unsigned 32-bit integers (these operations are also compiled by the just-in-time compiler) [19] "CoCo", which allows the VM to be fully resumable across all contexts [20] A foreign function ...