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  2. Icon (programming language) - Wikipedia

    en.wikipedia.org/wiki/Icon_(programming_language)

    Icon is a very high-level programming language based on the concept of "goal-directed execution" in which code returns a "success" along with valid values, or a "failure", indicating that there is no valid data to return. The success and failure of a given block of code is used to direct further processing, whereas conventional languages would ...

  3. Icon (computing) - Wikipedia

    en.wikipedia.org/wiki/Icon_(computing)

    Icon (computing) Desktop icons for file/data transfer, clock/awaiting, and running a program. In computing, an icon is a pictogram or ideogram displayed on a computer screen in order to help the user navigate a computer system. The icon itself is a quickly comprehensible symbol of a software tool, function, or a data file, accessible on the ...

  4. Homoiconicity - Wikipedia

    en.wikipedia.org/wiki/Homoiconicity

    Homoiconicity. In computer programming, homoiconicity (from the Greek words homo- meaning "the same" and icon meaning "representation") is a property of some programming languages. A language is homoiconic if a program written in it can be manipulated as data using the language. [1] The program's internal representation can thus be inferred ...

  5. List of graphical user interface elements - Wikipedia

    en.wikipedia.org/wiki/List_of_graphical_user...

    An icon is a small picture that represents objects such as a file, program, web page, or command. They are a quick way to execute commands, open documents, and run programs. Icons are also very useful when searching for an object in a browser list, because in many operating systems all documents using the same extension will have the same icon.

  6. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    A "Hello, World!" program is generally a simple computer program that emits (or displays) to the screen (often the console) a message similar to "Hello, World!" while ignoring any user input. A small piece of code in most general-purpose programming languages, this program is used to illustrate a language's basic syntax.

  7. Graphical user interface - Wikipedia

    en.wikipedia.org/wiki/Graphical_user_interface

    A graphical user interface, or GUI (/ ˈɡuːi / [ 1 ][ 2 ]GOO-ee), is a form of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation. In many applications, GUIs are used instead of text-based UIs, which are based on typed command labels or text navigation.

  8. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    Syntax definition. [edit] Parse tree of Python code with inset tokenization. The syntax of textual programming languages is usually defined using a combination of regular expressions (for lexical structure) and Backus–Naur form (a metalanguage for grammatical structure) to inductively specify syntactic categories (nonterminal) and terminal ...

  9. Icon design - Wikipedia

    en.wikipedia.org/wiki/Icon_design

    Icon design. Icon design is the process of designing a graphic symbol that represents some real, fantasy or abstract motive, entity or action. In the context of software applications, an icon often represents a program, a function, data or a collection of data on a computer system.