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  2. Indie Game Companies Seek Growth Opportunities with Social ...

    www.aol.com/finance/indie-game-companies-seek...

    The U.S. mobile gaming market is expected to total $100.54 billion this year, according to Mordor Intelligence. While multiplayer video games and social media have long coexisted, a new era of ...

  3. List of indie game developers - Wikipedia

    en.wikipedia.org/wiki/List_of_indie_game_developers

    This is a list of developers of indie games, which includes video game developers who are not owned by nor do they receive significant financial backing from a video game publisher. Independent developers, which can be single individuals, small groups, or large organizations, retain operational control over their organizations and processes.

  4. Glitch (Minnesota company) - Wikipedia

    en.wikipedia.org/wiki/Glitch_(Minnesota_company)

    The collective finances prototypes from early stage game studios with $120,000-$250,000 USD equity checks through the Moonrise Fund, and attempts to raise $10,000 Galaxy Grants for projects from emerging game developers. The company began co-developing and publishing indie games with the release of Optica in 2018 and HyperDot in 2020. As of ...

  5. List of video game magazines - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_magazines

    Polish game magazine, video games - all platforms Secret Service: 2014 2014 Poland Idea-Ahead: Polish game magazine, video games - all platforms Sega Force: 1992 1993 United Kingdom Europress Impact Sega games magazine Sega Magazine: 1994 1995 United Kingdom EMAP: Official Sega publication; relaunched as Sega Saturn Magazine (1995–1998). Sega ...

  6. The Struggles of South African Indie Game Development - AOL

    www.aol.com/news/struggles-south-african-indie...

    Breaking into the game industry is a daunting endeavor. Often times independent solo developers feel isolated from everyone else and their perception of how things work is easily shaped by public ...

  7. TIGSource - Wikipedia

    en.wikipedia.org/wiki/TIGSource

    TIGSource, short for The Independent Games Source, is a news blog and Internet community centered around the creation of independent video games, founded in 2005 by Jordan Magnuson but soon taken over by Derek Yu, both independent game developers. [1]

  8. Chris Stead - Wikipedia

    en.wikipedia.org/wiki/Grab_It_Indie_Games_Magazine

    Chris Stead (born 6 April 1979 [citation needed]) is an Australian video games journalist, editor and publisher. He is best known for founding the Australian editions of Game Informer and GamePro magazines and their websites. In 2013 he won the inaugural MCV Pacific Journalist of the Year award. [1] In 2014, he launched Grab It Indie Games ...

  9. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    In fact, some indie games have become very successful, such as Braid, [212] World of Goo, [213] and Minecraft. [214] In recent years many communities have emerged in support of indie games such as the popular indie game marketplace Itch.io, indie game YouTube channels and a large indie community on Steam. It is common for indie game developers ...