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This is a list of light-gun games, video games that use a non-fixed gun controller, organized by the arcade, video game console or home computer system that they were made available for. Ports of light-gun games which do not support a light gun (e.g. the Sega Saturn version of Corpse Killer) are not included in this list.
Virtua Cop [a] (known as Virtua Squad for the North American Windows version) is a 1994 light gun shooter game developed by Sega AM2 and designed by Yu Suzuki.It was originally an arcade game on the Sega Model 2 system, and was ported to the Sega Saturn in 1995 and Windows in 1996.
Virtua Cop 2 is a light gun shooter arcade game, released in 1995 and developed internally at Sega by their AM2 studio. It was ported to the Sega Saturn in 1996, PC in 1997, and Sega Dreamcast in 2000. It was bundled with Virtua Cop in Virtua Cop: Elite Edition for PlayStation 2 in 2002. This game was known as Virtua Squad 2 for the North ...
Area 51 is a light gun arcade game released by Time Warner Interactive in 1995. [6] It takes its name from the military facility.The plot of the game involves the player taking part in a Strategic Tactical Advanced Alien Response (STAAR) military incursion to prevent aliens, known as the Kronn, and alien-created zombies from taking over the Area 51 military facility.
Maximum Force is a light gun shooter arcade game developed by Mesa Logic for Atari Games in 1997. In 1998, Atari Games re-released the game as part of one machine called Area 51/Maximum Force Duo that also included Area 51, [2] and later ported the game to both the Sony PlayStation and Sega Saturn game consoles.
Scud: The Disposable Assassin is a Sega Saturn video game based on the comic book series of the same name. It was released on March 20, 1997 in North America only, though it is region-free. It is unusual in that it can be played either as a run and gun game, or with a light gun.
The Saturn version makes use of the Saturn's various light guns, [1] while the PlayStation version is compatible with the Naki Lunar Gun [2] and the Konami Justifier. The game's scenery and characters are all 3D polygon models, while most of the enemies and their projectiles are 2D sprites. [3]
Positional gun games include Silent Scope, [16] the arcade version of Resident Evil Survivor 2, Space Gun, [17] Revolution X, [18] and Terminator 2: Judgment Day. Console conversions may use light guns. A positional gun is essentially an analog joystick that records the position of the gun to determine the player's aim on the screen.