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  2. Board game development - Wikipedia

    en.wikipedia.org/wiki/Board_game_development

    Board game development is the entire process of creating, developing and producing a board game. It includes game design , product development , funding , marketing and promotion . [ 1 ] The process of board game design bears certain similarities to software design.

  3. Vassal (game engine) - Wikipedia

    en.wikipedia.org/wiki/Vassal_(game_engine)

    The Vassal Engine is a game engine for building and playing online adaptations of board games, tabletop games and card games. It allows users to play in real time over a live Internet connection, and also by email . It runs on all platforms, and is free, open-source software.

  4. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A game artist creates visual art for games. Game artists are often vital to role-playing games and collectible card games. [5]Many graphic elements of games are created by the designer when producing a prototype of the game, revised by the developer based on testing, and then further refined by the artist and combined with artwork as a game is prepared for publication or release.

  5. Wikipedia : WikiProject Board and table games

    en.wikipedia.org/wiki/Wikipedia:WikiProject...

    This WikiProject seeks to unify the article formatting on all articles relating to notable board games, tabletop games, board game designers, and publishers. The long-term goals for this WikiProject are as follows: Further refine the style guidelines for articles under this project's scope.

  6. Board game - Wikipedia

    en.wikipedia.org/wiki/Board_game

    Board games are tabletop games that typically use pieces. These pieces are moved or placed on a pre-marked game board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players.

  7. Game design document - Wikipedia

    en.wikipedia.org/wiki/Game_design_document

    Game developers may produce the game design document in the pre-production stage of game development—prior to or after a pitch. [5] Before a pitch, the document may be conceptual and incomplete. Once the project has been approved, the document is expanded by the developer to a level where it can successfully guide the development team.

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  9. YINSH - Wikipedia

    en.wikipedia.org/wiki/YINSH

    YINSH is an abstract strategy board game by game designer Kris Burm.It is the fifth game to be released in the GIPF Project.At the time of its release in 2003, Burm stated that he intended it to be considered as the sixth and last game of the project, and that the game which he had not yet released, PÜNCT, would be logically the fifth game. [1]