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The definition of matrix multiplication is that if C = AB for an n × m matrix A and an m × p matrix B, then C is an n × p matrix with entries = =. From this, a simple algorithm can be constructed which loops over the indices i from 1 through n and j from 1 through p, computing the above using a nested loop:
The best known lower bound for matrix-multiplication complexity is Ω(n 2 log(n)), for bounded coefficient arithmetic circuits over the real or complex numbers, and is due to Ran Raz. [31] The exponent ω is defined to be a limit point, in that it is the infimum of the exponent over all matrix multiplication algorithms. It is known that this ...
Since matrix multiplication forms the basis for many algorithms, and many operations on matrices even have the same complexity as matrix multiplication (up to a multiplicative constant), the computational complexity of matrix multiplication appears throughout numerical linear algebra and theoretical computer science.
Freivalds' algorithm (named after Rūsiņš Mārtiņš Freivalds) is a probabilistic randomized algorithm used to verify matrix multiplication. Given three n × n matrices A {\displaystyle A} , B {\displaystyle B} , and C {\displaystyle C} , a general problem is to verify whether A × B = C {\displaystyle A\times B=C} .
With n matrices in the multiplication chain there are n−1 binary operations and C n−1 ways of placing parentheses, where C n−1 is the (n−1)-th Catalan number. The algorithm exploits that there are also C n−1 possible triangulations of a polygon with n+1 sides. This image illustrates possible triangulations of a regular hexagon. These ...
The left column visualizes the calculations necessary to determine the result of a 2x2 matrix multiplication. Naïve matrix multiplication requires one multiplication for each "1" of the left column. Each of the other columns (M1-M7) represents a single one of the 7 multiplications in the Strassen algorithm. The sum of the columns M1-M7 gives ...
In computer science, Cannon's algorithm is a distributed algorithm for matrix multiplication for two-dimensional meshes first described in 1969 by Lynn Elliot Cannon. [ 1 ] [ 2 ] It is especially suitable for computers laid out in an N × N mesh. [ 3 ]
See matrix multiplication algorithm. Pages in category "Matrix multiplication algorithms" The following 4 pages are in this category, out of 4 total.