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A second part to the game with similar gameplay was released as a stand-alone download in 2004, titled Chocobo Anywhere 2.5: Infiltration! Ancient Ruin ( どこでもチョコボ2・5 潜入! 古代遺跡 , Dokodemo Chokobo 2.5: Sennyū!
Racing was bundled with two other games, Chocobo Stallion, a racing and breeding game, and Dice de Chocobo, a digital board game, to comprise the Chocobo Collection compilation, released the same year. [2] [3] Chocobo on the Job was released in 2000 for WonderSwan, while Chocobo Anywhere was released in 2002 for mobile.
Chocobo GP [a] is a 2022 kart racing game developed by Arika and published by Square Enix for the Nintendo Switch. The game is a spin-off of the Final Fantasy series and is a sequel to 1999's Chocobo Racing. It was released in celebration of the series' 35th anniversary and features locales and characters from across the franchise.
Spin-offs of Square Enix's popular role-playing video game series Final Fantasy starring the Chocobo. Pages in category "Chocobo (series)" The following 8 pages are in this category, out of 8 total.
A Windows port followed in 2000, with the addition of the Chocobo World minigame. Final Fantasy VIII was re-released worldwide as a PSOne Classic on the PlayStation Store in 2009, for PlayStation 3 and PlayStation Portable, with support for PlayStation Vita in 2012. It was re-released via Steam in 2013. By August 2019, it had sold more than 9.6 ...
Final Fantasy Fables: Chocobo's Dungeon [8] is a 2007 role-playing video game published by Square Enix for the Wii. It is an installment in the Chocobo series that focuses on Chocobo and his quest to free a town lost in time from eternal forgetfulness. [9] It is a loose sequel to Chocobo's Dungeon 2 on the PlayStation.
Boko has his own game, Chocobo World, that can be downloaded from the PlayStation disc onto a PocketStation game unit. [13] [14] Nobuo Uematsu created two Chocobo themes for Final Fantasy VIII: "Mods de Chocobo" and "Odeka de Chocobo". [15] Final Fantasy VIII also features an array of common real world creatures, such as cats and dogs. [16]
The PocketStation for PlayStation and VMU for Dreamcast accessories allowed the user to download minigames from the main console onto the pocket device, and often then sync progress in the minigame back on to the console. Two examples of this include the Chocobo World minigame inside Final Fantasy VIII. [2]