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  2. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    RBXL – Roblox Studio place file (XML, binary) RBXLX – Roblox Studio place file (exclusively XML) RBXM – Roblox Studio model file (XML, binary) RBXMX – Roblox Studio model file (exclusively XML) RPM – Red Hat package/installer for Fedora, RHEL, and similar systems. SB – Scratch 1.x file; SB2 – Scratch 2.0 file; SB3 – Scratch 3.0 file

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platforms game engine, Roblox Studio, [4] and then shared to and played by other players. [1]

  4. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    The Blender Studio platform, launched in March 2014 as Blender Cloud, [161] [162] [163] is a subscription-based cloud computing platform where members can access Blender add-ons, courses and to keep track of the production of Blender Studio's open movies. [164] It is currently operated by the Blender Studio, formerly a part of the Blender ...

  5. Blender Game Engine - Wikipedia

    en.wikipedia.org/wiki/Blender_Game_Engine

    Version 2.5 alpha0 was the first version of Blender to have the Logic Editor workspace for coding, which came along with the UI redesign. A new system for integration of GLSL shaders and soft-body physics was added in the 2.48 release to help bring the game engine back in line with modern game engines.

  6. Defold - Wikipedia

    en.wikipedia.org/wiki/Defold

    Defold is released under the "Defold License", derived from the Apache License, Version 2.0. The engine is "source available" and developers can access the engine's source code on GitHub. [ 3 ] The "Defold License" license permits any use of the code except for the sale of the Defold engine itself, but games made can be distributed freely ...

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. Spring: C++: C, C++, Java/JVM, Lua, Python: Yes 3D Windows, Linux, macOS: Balanced Annihilation, Zero-K: GPL-2.0-or-later: RTS, simulated events, OpenGL ...

  8. Artificial intelligence art - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_art

    Stability AI has a Stable Diffusion web interface called DreamStudio, [62] plugins for Krita, Photoshop, Blender, and GIMP, [63] and the Automatic1111 web-based open source user interface. [64] [65] [66] Stable Diffusion's main pre-trained model is shared on the Hugging Face Hub. [67]

  9. Havok (software) - Wikipedia

    en.wikipedia.org/wiki/Havok_(software)

    The Havok middleware suite consists of the following modules: Havok Physics: [4] Originally from Ipion Software (Ipion Virtual Physics), it is designed primarily for video games, and allows for real-time collision and dynamics of rigid bodies in three dimensions.