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  2. Problem-based learning - Wikipedia

    en.wikipedia.org/wiki/Problem-based_learning

    Problem-based learning (PBL) is a teaching method in which students learn about a subject through the experience of solving an open-ended problem found in trigger material. The PBL process does not focus on problem solving with a defined solution, but it allows for the development of other desirable skills and attributes.

  3. Discovery learning - Wikipedia

    en.wikipedia.org/wiki/Discovery_learning

    Discovery learning is a technique of inquiry-based learning and is considered a constructivist based approach to education. It is also referred to as problem-based learning, experiential learning and 21st century learning. It is supported by the work of learning theorists and psychologists Jean Piaget, Jerome Bruner, and Seymour Papert.

  4. Project-based learning - Wikipedia

    en.wikipedia.org/wiki/Project-based_learning

    The first is challenge-based learning/problem-based learning, the second is place-based education, and the third is activity-based learning. Challenge-based learning is "an engaging multidisciplinary approach to teaching and learning that encourages students to leverage the technology they use in their daily lives to solve real-world problems ...

  5. Category:Problem-based learning - Wikipedia

    en.wikipedia.org/.../Category:Problem-based_learning

    Problem-based learning This page was last edited on 16 January 2022, at 11:21 (UTC). Text is available under the Creative Commons Attribution-ShareAlike 4.0 ...

  6. Competition-based learning - Wikipedia

    en.wikipedia.org/wiki/Competition-based_learning

    Competition-based learning (CBL) is a student-centered pedagogy that combines project-based learning and competitions. [1] This can sometimes be referred to as game-based learning as well, which is different than gamification. [citation needed] CBL also utilizes team-based learning (or Active Collaborative Learning, ACL) and problem-based ...

  7. Longest path problem - Wikipedia

    en.wikipedia.org/wiki/Longest_path_problem

    In this decision problem, the input is a graph G and a number k; the desired output is yes if G contains a path of k or more edges, and no otherwise. [1] If the longest path problem could be solved in polynomial time, it could be used to solve this decision problem, by finding a longest path and then comparing its length to the number k ...

  8. Howard Barrows - Wikipedia

    en.wikipedia.org/wiki/Howard_Barrows

    Trained as a neurologist, Barrows is best known today for his many innovations in medical education, particularly teaching using Problem-Based Learning (PBL), [1] [2] [3] developed while he was a professor at McMaster University Medical School, assessing clinical skills working with simulated patients, [4] [5] and studying clinical reasoning ...

  9. Challenge-based learning - Wikipedia

    en.wikipedia.org/wiki/Challenge-Based_Learning

    Challenge-based learning (CBL) is a framework for learning while solving real-world Challenges.The framework is collaborative and hands-on, asking all participants (students, teachers, families, and community members) to identify Big Ideas, ask good questions, discover and solve Challenges, gain in-depth subject area knowledge, develop 21st-century skills, and share their thoughts with the world.