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Protocol (object-oriented programming), a common means for unrelated objects to communicate with each other (sometimes also called interfaces) Communication protocol, a defined set of rules and regulations that determine how data is transmitted in telecommunications and computer networking Cryptographic protocol, a protocol for encrypting messages
Also simply application or app. Computer software designed to perform a group of coordinated functions, tasks, or activities for the benefit of the user. Common examples of applications include word processors, spreadsheets, accounting applications, web browsers, media players, aeronautical flight simulators, console games, and photo editors. This contrasts with system software, which is ...
Design and Validation of Computer Protocols. Prentice Hall. ISBN 0-13-539925-4. Douglas E. Comer (2000). Internetworking with TCP/IP - Principles, Protocols and Architecture (4th ed.). Prentice Hall. ISBN 0-13-018380-6. In particular Ch.11 Protocol layering. Also has a RFC guide and a Glossary of Internetworking Terms and Abbreviations.
Whether a communication is connection-oriented or connectionless, is defined by the communication protocol, and not by application programming interface (API). Examples of the connection-oriented protocols include Transmission Control Protocol (TCP) and Sequenced Packet Exchange (SPX) , and examples of connectionless protocols include User ...
In the context of the newly adopted layered protocol architecture (see OSI model), the definition of the protocol of a specific layer should be such that any entity implementing that specification in one computer would be compatible with any other computer containing an entity implementing the same specification, and their interactions should ...
In object-oriented programming, an interface or protocol type [a] is a data type that acts as an abstraction of a class. It describes a set of method signatures , the implementations of which may be provided by multiple classes that are otherwise not necessarily related to each other. [ 1 ]
In computer networking, a port or port number is a number assigned to uniquely identify a connection endpoint and to direct data to a specific service. At the software level, within an operating system, a port is a logical construct that identifies a specific process or a type of network service.
In telecommunications, a handshake is an automated process of negotiation between two participants (example "Alice and Bob") through the exchange of information that establishes the protocols of a communication link at the start of the communication, before full communication begins. [1]