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JumpStart (known as Jump Ahead in the United Kingdom) was an educational media franchise created for children, primarily consisting of educational games. The franchise began with independent developer Fanfare Software 's 1994 video game JumpStart Kindergarten .
6. Confirm that the jumper cables are not near any moving engine parts and start the booster car. Let it idle for several minutes to build up a sufficient charge to start the other car's dead battery.
At the start of the game, Frankie tells Casey to select a ball with a letter or blend that makes the sound he says. Then, Frankie tells Casey to pass the ball to one of his teammates whose scooter is marked with the second half of a word, and, combined with the letter, blend or digraph on Casey's soccer ball, it forms a word.
JumpStart Preschool is a 1995 educational video game and third installment of the JumpStart franchise by Knowledge Adventure, after JumpStart Kindergarten (1994) and JumpStart 1st Grade (1995).
It was ported to the Windows and Macintosh systems in 1995 (v1.2). It was updated with a new version on 24 November 1997 (v2.0). It was updated with additional content in a 2-CD Deluxe version in 2000 (v2.6), that included JumpStart Around the World. Eventually it was replaced in 2002 by JumpStart Advanced Kindergarten.
Jump starting a vehicle Crocodile clips, also called automotive clips, on a set of jumper cables. A jump start, also called a boost, is a procedure of starting a motor vehicle (most commonly cars or trucks) that has a discharged battery. A temporary connection is made to the battery of another vehicle, or to some other external power source.
JumpStart Toddlers is a 1996 educational video game, the fourth within the JumpStart franchise. An enhanced version was released in 2000. While the game itself received generally positive reviews, much of the commentary surrounding this title was as a key example of a burgeoning controversial lap-ware video gaming market, targeting children aged 5 and under.
The Blaster Learning System is an educational video game series created by Davidson & Associates and later published by JumpStart (formerly Knowledge Adventure) after the two companies were acquired and merged by CUC Software.