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  2. Digital differential analyzer (graphics algorithm) - Wikipedia

    en.wikipedia.org/wiki/Digital_differential...

    The DDA method can be implemented using floating-point or integer arithmetic. The native floating-point implementation requires one addition and one rounding operation per interpolated value (e.g. coordinate x, y, depth, color component etc.) and output result.

  3. Line drawing algorithm - Wikipedia

    en.wikipedia.org/wiki/Line_drawing_algorithm

    Single color line drawing algorithms involve drawing lines in a single foreground color onto a background. They are well-suited for usage with monochromatic displays. The starting point and end point of the desired line are usually given in integer coordinates, so that they lie directly on the points considered by the algorithm.

  4. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    Bresenham's line algorithm is a line drawing algorithm that determines the points of an n-dimensional raster that should be selected in order to form a close approximation to a straight line between two points.

  5. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    Warnock algorithm; Line drawing: graphical algorithm for approximating a line segment on discrete graphical media. Bresenham's line algorithm: plots points of a 2-dimensional array to form a straight line between 2 specified points (uses decision variables) DDA line algorithm: plots points of a 2-dimensional array to form a straight line ...

  6. Xiaolin Wu's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Xiaolin_Wu's_line_algorithm

    The algorithm consists of drawing pairs of pixels straddling the line, each coloured according to its distance from the line. Pixels at the line ends are handled separately. Lines less than one pixel long are handled as a special case. An extension to the algorithm for circle drawing was presented by Xiaolin Wu in the book Graphics Gems II ...

  7. Midpoint circle algorithm - Wikipedia

    en.wikipedia.org/wiki/Midpoint_circle_algorithm

    A circle of radius 23 drawn by the Bresenham algorithm. In computer graphics, the midpoint circle algorithm is an algorithm used to determine the points needed for rasterizing a circle. It is a generalization of Bresenham's line algorithm. The algorithm can be further generalized to conic sections. [1] [2] [3]

  8. Digital differential analyzer - Wikipedia

    en.wikipedia.org/wiki/Digital_Differential_Analyzer

    A digital differential analyzer (DDA), also sometimes called a digital integrating computer, [1] is a digital implementation of a differential analyzer. The integrators in a DDA are implemented as accumulators , with the numeric result converted back to a pulse rate by the overflow of the accumulator.

  9. Graphics Device Interface - Wikipedia

    en.wikipedia.org/wiki/Graphics_Device_Interface

    In GDI, a device context (DC) defines the attributes of text and images for the output device, e.g., screen or printer. GDI maintains the actual context. Generating the output requires a handle to the device context (HDC). After generating the output, the handle could be released. GDI uses Bresenham's line drawing algorithm to draw aliased ...