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  2. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    Similarly to a stack of plates, adding or removing is only practical at the top. Simple representation of a stack runtime with push and pop operations.. In computer science, a stack is an abstract data type that serves as a collection of elements with two main operations:

  3. Stack machine - Wikipedia

    en.wikipedia.org/wiki/Stack_machine

    With a stack stored completely in RAM, this does implicit writes and reads of the in-memory stack: Load X, push to memory; Load 1, push to memory; Pop 2 values from memory, add, and push result to memory; for a total of 5 data cache references. The next step up from this is a stack machine or interpreter with a single top-of-stack register.

  4. Call stack - Wikipedia

    en.wikipedia.org/wiki/Call_stack

    This type of stack is also known as an execution stack, program stack, control stack, run-time stack, or machine stack, and is often shortened to simply the "stack". Although maintenance of the call stack is important for the proper functioning of most software , the details are normally hidden and automatic in high-level programming languages .

  5. Peek (data type operation) - Wikipedia

    en.wikipedia.org/wiki/Peek_(data_type_operation)

    For the stack, priority queue, deque, and DEPQ types, peek can be implemented in terms of pop and push (if done at same end). For stacks and deques this is generally efficient, as these operations are O (1) in most implementations, and do not require memory allocation (as they decrease the size of the data) – the two ends of a deque each ...

  6. x86 memory segmentation - Wikipedia

    en.wikipedia.org/wiki/X86_memory_segmentation

    The choice of segment is normally defaulted by the processor according to the function being executed. Instructions are always fetched from the code segment. Any stack push or pop or any data reference referring to the stack uses the stack segment. All other references to data use the data segment.

  7. Stack register - Wikipedia

    en.wikipedia.org/wiki/Stack_register

    To save a value to the stack, the PUSH instruction is used. To retrieve a value from the stack, the POP instruction is used. Example: Assuming that SS = 1000h and SP = 0xF820. This means that current stack top is the physical address 0x1F820 (this is due to memory segmentation in 8086). The next two machine instructions of the program are:

  8. Calling convention - Wikipedia

    en.wikipedia.org/wiki/Calling_convention

    In addition, the stack pointer must always be 4-byte aligned, and must always be 8-byte aligned at a function call with a public interface. [3] This calling convention causes a "typical" ARM subroutine to: In the prologue, push r4 to r11 to the stack, and push the return address in r14 to the stack (this can be done with a single STM instruction);

  9. Stack-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Stack-oriented_programming

    After processing all the input, the stack contains 56, which is the answer.. From this, the following can be concluded: a stack-based programming language has only one way to handle data, by taking one piece of data from atop the stack, termed popping, and putting data back atop the stack, termed pushing.