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A common computer input device, a keyboard. A user presses a key which transfers information to a computer. In computing, an input device is a piece of equipment used to provide data and control signals to an information processing system, such as a computer or information appliance.
Many internal components of computer are input components to other components, like the power-on button of a computer is an input component for the processor or the power supply, because it takes user input and sends it to other components for further processing.
Mice and keyboards take physical movements that the human user outputs and convert them into input signals that a computer can understand; the output from these devices is the computer's input. Similarly, printers and monitors take signals that computers output as input, and they convert these signals into a representation that human users can ...
An interaction technique, user interface technique or input technique is a combination of hardware and software elements that provides a way for computer users to accomplish a single task. For example, one can go back to the previously visited page on a Web browser by either clicking a button , pressing a key , performing a mouse gesture or ...
Input (computer science), the act of entering data into a computer or data processing system; Information, any data entered into a computer or data processing system; Input device; Input method; Input port (disambiguation) Input/output (I/O), in computing
A touchscreen (or touch screen) is a both input and output device and normally layered on an electronic visual display of an information processing system. A user can give input or control the information processing system through simple or multi-touch gestures by touching the screen with a special stylus or one or more fingers. [1]
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Zero-input interfaces get inputs from a set of sensors instead of querying the user with input dialogs. [29] Zooming user interfaces are graphical user interfaces in which information objects are represented at different levels of scale and detail, and where the user can change the scale of the viewed area in order to show more detail.