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  2. Visitor pattern - Wikipedia

    en.wikipedia.org/wiki/Visitor_pattern

    [3]: 288 For example, iteration over a directory structure could be implemented by a function class instead of more conventional loop pattern. This would allow deriving various useful information from directories content by implementing a visitor functionality for every item while reusing the iteration code. It's widely employed in Smalltalk ...

  3. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    t. e. In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement. Unlike other for loop constructs, however, foreach loops [ 1 ] usually maintain no explicit counter: they essentially say "do this to everything in ...

  4. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Objects are instances of a class. Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).

  5. Code folding - Wikipedia

    en.wikipedia.org/wiki/Code_folding

    Code folding example on PHP code with Vim. Code or text folding, or less commonly holophrasting, [1] is a feature of some graphical user interfaces that allows the user to selectively hide ("fold") or display ("unfold") parts of a document. This allows the user to manage large amounts of text while viewing only those subsections that are ...

  6. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    v. t. e. In computer science, a for-loop or for loop is a control flow statement for specifying iteration. Specifically, a for-loop functions by running a section of code repeatedly until a certain condition has been satisfied. For-loops have two parts: a header and a body. The header defines the iteration and the body is the code that is ...

  7. Class variable - Wikipedia

    en.wikipedia.org/wiki/Class_variable

    Class variable. In class-based, object-oriented programming, a class variable is a variable defined in a class of which a single copy exists, regardless of how many instances of the class exist. [1][2][3][4][5] A class variable is not an instance variable. It is a special type of class attribute (or class property, field, or data member).

  8. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python is a multi-paradigm programming language. Object-oriented programming and structured programming are fully supported, and many of their features support functional programming and aspect-oriented programming (including metaprogramming [ 73 ] and metaobjects). [ 74 ] Many other paradigms are supported via extensions, including design by ...

  9. Linked list - Wikipedia

    en.wikipedia.org/wiki/Linked_list

    A linked list is a sequence of nodes that contain two fields: data (an integer value here as an example) and a link to the next node. The last node is linked to a terminator used to signify the end of the list. In computer science, a linked list is a linear collection of data elements whose order is not given by their physical placement in memory.