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An exception is Microsoft Visual C++ for x86, which makes long double a synonym for double. [2] The Intel C++ compiler on Microsoft Windows supports extended precision, but requires the /Qlong‑double switch for long double to correspond to the hardware's extended precision format. [3] Compilers may also use long double for the IEEE 754 ...
In some programming languages, such as C, arrays have a fixed lower bound (zero) and will contain data at each position up to the upper bound (so an array with 5 elements will have a range of 0 to 4). In others, such as PHP, an array may have holes where no element is defined, and therefore an array with a range of 0 to 4 will have up to 5 ...
In C and C++ short, long, and long long types are required to be at least 16, 32, and 64 bits wide, respectively, but can be more. The int type is required to be at least as wide as short and at most as wide as long , and is typically the width of the word size on the processor of the machine (i.e. on a 32-bit machine it is often 32 bits wide ...
Note that C99 and C++ do not implement complex numbers in a code-compatible way – the latter instead provides the class std:: complex. All operations on complex numbers are defined in the <complex.h> header. As with the real-valued functions, an f or l suffix denotes the float complex or long double complex variant of the function.
NOTE C does not specify a radix for float, double, and long double. An implementation can choose the representation of float, double, and long double to be the same as the decimal floating types. [2] Despite that, the radix has historically been binary (base 2), meaning numbers like 1/2 or 1/4 are exact, but not 1/10, 1/100 or 1/3.
C++14 allows the creation of variables that are templated. An example given in the proposal is a variable pi that can be read to get the value of pi for various types (e.g., 3 when read as an integral type; the closest value possible with float, double or long double precision when read as float, double or long double, respectively; etc.).
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A long long (eight bytes) will be 8-byte aligned on Windows and 4-byte aligned on Linux (8-byte with -malign-double compile time option). A long double (ten bytes with C++Builder and DMC, eight bytes with Visual C++, twelve bytes with GCC) will be 8-byte aligned with C++Builder, 2-byte aligned with DMC, 8-byte aligned with Visual C++, and 4 ...