enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    Many spells require the caster to speak certain words, or, in the case of a post-1st Edition bard, create music, to cast a spell. [1]: 239 Being prevented from speaking, by such means as a gag or magical effects that remove sounds, makes it impossible for a caster to cast such a spell.

  3. Cleric (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Cleric_(Dungeons_&_Dragons)

    The cleric character class first appeared in the original edition of Dungeons & Dragons. [2] [3]: 18 In the original edition, the class is described as gaining "some of the advantages from both of the other two classes (Fighting-Men and Magic-Users) in that they have the use of magic armor and all non-edged magic weapons (no arrows!), as well as a number of their own spells.

  4. Wizard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Wizard_(Dungeons_&_Dragons)

    Enchantment: spells that magically imbue the target or give the caster power over the target. Specialists are called enchanters. Evocation: spells that manipulate energy or create something from nothing. Specialists are called evokers. Illusion: spells that alter perception or create false images. Specialists are called illusionists.

  5. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    While a character rarely rolls a check using just an ability score, these scores, and the modifiers they create, affect nearly every aspect of a character's skills and abilities." [2] In some games, such as older versions of Dungeons & Dragons the attribute is used on its own to determine outcomes, whereas in many games, beginning with Bunnies ...

  6. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Dark Sun Campaign Setting: Robert J. Schwalb: August 17, 2010: Describes the campaign setting of Dark Sun, set in the post-apocalyptic desert world of Athas. 224: 978-0-7869-5493-3: Dark Sun Creature Catalog: Chris Sims: August 17, 2010: Statistics for monsters, major NPCs and hazards in the Dark Sun setting. 144: 978-0-7869-5494-0

  7. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    A generally non-beautiful character can have a very high charisma due to strong measures of the other two aspects of charisma. Charisma influences how many spells spontaneous arcane spell-casters (such as sorcerers and bards) can cast per day, and the effectiveness of said spells.

  8. Greyhawk deities - Wikipedia

    en.wikipedia.org/wiki/Greyhawk_deities

    The legion of fictional deities in the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game covers an extensive range of spheres of influence, allowing players to customize the spiritual beliefs and powers of their characters, and as well as giving Dungeon Masters a long list of gods from which to design evil temples and minions.

  9. Lich (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Lich_(Dungeons_&_Dragons)

    For the original D&D rule set, the lich was introduced in its first supplement, Greyhawk (1975). [3] [6] It is described simply as a skeletal monster that was formerly a magic-user or a magic-user/cleric in life and retains those abilities, able to send lower-level characters fleeing in fear.