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Kdenlive (/ ˌ k eɪ d ɛ n ˈ l aɪ v /; [6] [7] acronym for KDE Non-Linear Video Editor [8]) is a free and open-source video editing software based on the MLT Framework, KDE and Qt. The project was started by Jason Wood in 2002, and is now maintained by a small team of developers.
Glaxnimate saves animations using a custom JSON-based format, but it also supports loading and saving animated SVG, Lottie, Android Vector Drawables, and After Effects Project files (.aep).
LosslessCut is a free, platform independent video editing software, which supports numerous audio, video and container formats. [4] [5]It is a graphical user interface, with MacOS, [6] Windows [7] and Linux [8] support, using the FFmpeg multimedia framework.
Final Cut Pro X: No Yes No ? 4 GB [28] 256 MB [28] 3.8 GB [28] Flowblade: No No Yes x86-64 compatible processor ? 2.7 GB Blackbird: Yes Yes Yes N/A 256 MB Any iMovie: No Included No Intel based Macs or iPhone 4 or later 1 GB 5 GB Kdenlive: Yes Yes Yes 600 MHz 256 MB 1 GB Lightworks: Yes Yes Yes Intel Core Duo, Intel Xeon or AMD processor 2 GB ...
KDE Projects are projects maintained by the KDE community, a group of people developing and advocating free software for everyday use, for example KDE Plasma and KDE Frameworks or applications such as Amarok, Krita or Digikam.
Final Cut Pro received a Technology & Engineering Emmy Award in 2002. Since 2000, many personal computers include basic non-linear video editing software free of charge. This is the case of Apple iMovie for the Macintosh platform, various open-source programs like Kdenlive , Cinelerra-GG Infinity and PiTiVi for the Linux platform, and Windows ...
Shotcut was originally conceived in November 2004 by Charlie Yates, an MLT co-founder and the original lead developer. [13] The current version of Shotcut is a complete rewrite by Dan Dennedy, another MLT co-founder and its current lead.
In this sense, the clip region is the composite of the application-defined "user clip" and the "device clip" enforced by the system's software and hardware implementation. [2] Application software can take advantage of this clip information to save computation time, energy, and memory, avoiding work related to pixels that aren't visible.