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  2. Roblox set to launch paid videogames on its virtual platform

    www.aol.com/news/roblox-set-launch-paid...

    The move is a minor departure from Roblox's successful and longstanding business model of free-to-play games, with a focus on purchases of its in-game currency "Robux", which is used to buy items ...

  3. Video game monetization - Wikipedia

    en.wikipedia.org/wiki/Video_game_monetization

    Premium currency is a type of virtual currency used by many free-to-play games to support microtransactions, such as V-bucks used for Fortnite or Robux for Roblox. While many games have a virtual currency that is gained while playing the game and can be used to buy items and equipment, premium currency generally is acquired by exchanging real ...

  4. Virtual economy - Wikipedia

    en.wikipedia.org/wiki/Virtual_economy

    A virtual economy (or sometimes synthetic economy) is an emergent economy existing in a virtual world, usually exchanging virtual goods in the context of an online game, particularly in massively multiplayer online games (MMOs). People enter these virtual economies for recreation and entertainment rather than necessity, which means that virtual ...

  5. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    Roblox is free to play, with in-game purchases available through a virtual currency called Robux. As of August 2020, Roblox had over 164 million monthly active users, including more than half of all American children under 16.

  6. Virtual goods - Wikipedia

    en.wikipedia.org/wiki/Virtual_goods

    Virtual money (or in-game currency) is used to purchase virtual goods within a variety of online communities, which include social networking websites, virtual worlds and online gaming sites. A key revenue driver within social media , virtual currencies are specific within each game and are used to purchase in-game goods.

  7. Digital dollars: Should the U.S. have its own virtual currency?

    www.aol.com/news/digital-dollars-u-own-virtual...

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  8. African fintechs halt virtual dollar cards after Union54 ...

    www.aol.com/finance/african-fintechs-halt...

    Hence, customers would be unable to create new virtual dollar cards, fund existing ones or make online and in-store payments and purchases with them. This April, when we covered Union54, whose API ...

  9. Roblox Corporation - Wikipedia

    en.wikipedia.org/wiki/Roblox_Corporation

    In May 2023, Roblox agreed to settle the suit for $10 million, in the form of a Robux refund to any users who bought an item before May 11, 2023. [50] [51] [52] In June 2021, the National Music Publishers' Association filed a lawsuit against Roblox Corporation for $200 million, accusing the company of infringing copyright laws. The complaint ...

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