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Amy Hennig: Uncharted: Drake's Fortune, Uncharted 2: Among Thieves, Uncharted 3: Drake's Deception, Legacy of Kain: Soul Reaver; William Higinbotham: Tennis for Two; Yuji Horii: Dragon Quest, Chrono Trigger; Todd Howard: Elder Scrolls, Fallout 3; Casey Hudson: Mass Effect 1-3, Star Wars: Knights of the Old Republic
For the development of Uncharted 4: A Thief's End (2016), Schatz was promoted to co-lead game designer, [20] overseeing level creation and checking in with artists and programmers working on them. She regularly met with game director Bruce Straley and creative director Neil Druckmann about the game's story and overall direction. [4]
Crash Bandicoot 2: Cortex Strikes Back: 1998 Crash Bandicoot: Warped: 1999 Crash Team Racing: 2001 Jak and Daxter: The Precursor Legacy: PlayStation 2, PlayStation 3, PlayStation Vita 2003 Jak II: 2004 Jak 3: 2005 Jak X: Combat Racing: PlayStation 2 2007 Uncharted: Drake's Fortune: PlayStation 3, PlayStation 4: 2009 Uncharted 2: Among Thieves: 2011
Future Pinball - A pinball editor. QuArK , Quake Army Knife editor, for a variety of engines (such as Quake III Arena , Half-Life , Source engine games, Torque , etc.) Quiver (level editor) , [ 13 ] a level editor for the original Quake engine developed solely for the Classic Macintosh Operating System by Scott Kevill, [ 14 ] who is also the ...
Uncharted 4: A Thief's End is an action-adventure game played from a third-person perspective, with platforming elements. Players traverse several environments, moving through locations including towns, buildings, and wilderness to advance through the game's story. Players use firearms, melee combat, and stealth to combat hostile enemies.
After launching the series with the first title in 1996, Naughty Dog developed sequels Crash Bandicoot 2: Cortex Strikes Back and Crash Bandicoot: Warped, as well as spin-off Crash Team Racing, before their partnership with distributor Universal Interactive Studios ended.
The Crash Bandicoot series established Naughty Dog's reputation in the video game industry, and they found further success with the Jak and Daxter, Uncharted and The Last of Us series; [32] Naughty Dog later recreated a level of Crash Bandicoot within its 2016 title Uncharted 4: A Thief's End. [104]
He was then given the role of game director for Uncharted 2: Among Thieves, which was released in 2009. [20] Straley (left) with creative director Neil Druckmann (right) at PAX Prime 2014. The two worked closely throughout the development of The Last of Us and Uncharted 4: A Thief's End, forming a friendship that they jokingly described as a ...