Search results
Results from the WOW.Com Content Network
Unity Desktop, pre-Ubuntu Unity redesign, if installed in Ubuntu 22.04 LTS and below. This screenshot is specifically running Unity 7.5.1, on Ubuntu 20.04. The Unity user interface consists of several components: [10] Top menu bar: a multipurpose top bar, saving space, and containing: the menu bar of the active application
Ubuntu Unity 21.10 is a standard release, that came out on 14 October 2021. [28] This release included an updated version of the Unity user interface from version 7.5.0 to 7.5.1, incorporating updated indicators and migration of the glib-2.0 schemas to the gsettings-ubuntu-schemas. [29] [30]
Fluent Design System (codenamed "Project Neon"), [11] officially unveiled as Microsoft Fluent Design System, [12] is a design language developed in 2017 by Microsoft.Fluent Design is a revamp of Microsoft Design Language 2 (sometimes erroneously known as "Metro", the codename of Microsoft Design Language 1) that includes guidelines for the designs and interactions used within software designed ...
iClone is a real-time 3D animation and rendering software program. Real-time playback is enabled by using a 3D videogame engine for instant on-screen rendering. [1]Other functionality includes: full facial and skeletal animation of human and animal figures; lip-syncing; [2] import of standard 3D file types including FBX; a timeline for editing and merging motions; a Python API and a scripting ...
Discover the latest breaking news in the U.S. and around the world — politics, weather, entertainment, lifestyle, finance, sports and much more.
It is developed by Pixar and was first published as open source software in 2016, under a modified Apache license. [4] Pixar, Adobe, Apple, Autodesk, and NVIDIA, together with the Joint Development Foundation (JDF) of the Linux Foundation, announced the Alliance for OpenUSD (AOUSD) on August 1, 2023 to "promote the standardization, development, evolution, and growth of Pixar's Universal Scene ...
The rest of 2011 was spent adding a UI library [12] and working on the basics of a 3D API. [1] At the start of 2012 Zechner created a small helper library called gdx-jnigen for easing the development of JNI bindings. [1] [13] This made it possible for the gdx-audio [14] and gdx-freetype [15] extensions to be developed over the following months. [1]
XNA Build is a set of game asset pipeline management tools, which help by defining, maintaining, debugging, and optimizing the game asset pipeline of individual game development efforts. A game asset pipeline describes the process by which game content, such as textures and 3D models, are modified to a form suitable for use by the gaming engine ...