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The company was founded by strategy game enthusiasts Ian Trout and Roger Keating. [1] Trout was proprietor of a military books store and Keating had had several of his games published by Strategic Simulations. The game that launched the company was Reach for the Stars (1983). It is credited for having "effectively launched the genre of 4-X ...
A video wargame of the Battle of Arnhem: B-24: 1987: AppII, C64, DOS A World War II air warfare simulation game [1] Baltic 1985: Corridor to Berlin: 1984: AppII, C64 A strategy game of hypothetical WW III land combat in Eastern Germany Battle for Normandy: 1982: AppII, ATR, C64, DOS, TRS80 A simulation of the famous World War II battle on D-Day [2]
Matrix Games was founded by David Heath and Shaun Wallace in 1999 in Staten Island, New York City.As of January 2010, Matrix Games has published over 75 titles. Matrix has in-house artists, programmers, and producers which all take active roles in projects of smaller wargame developers who lack the resources to hire full-time staff otherwise.
Slitherine merged with Matrix Games in 2010. [5] Slitherine works with the US military and defense contractors to supply simulation software. The primary simulation is a professional version of the commercial game Command Modern Air & Naval Operations. [6]
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Computer wargames derived from tabletop wargames, which range from military wargaming to recreational wargaming.Wargames appeared on computers as early as Empire in 1972. . The wargaming community saw the possibilities of computer gaming early and made attempts to break into the market, notably Avalon Hill's Microcomputer Games line, which began in 1980 and covered a variety of topics ...