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IBM recompiled QBasic and included it in PC DOS 5.x, as well as OS/2 2.0 onwards. [5] eComStation and ArcaOS, descended from OS/2 code, include QBasic 1.0. QBasic 1.1 is included with MS-DOS 6.x, and, without EDIT, in Windows 95, Windows 98 and Windows Me. Starting with Windows 2000, Microsoft no longer includes QBasic with their operating ...
QB64 is a transpiler to C++, which is integrated with a C++ compiler to provide compilation via C++ code and GCC optimization. [2] QB64 implements most QBasic statements, and can run many QBasic programs, including Microsoft's QBasic Gorillas and Nibbles games. [3] Furthermore, QB64 has been designed to contain an IDE resembling the QBASIC IDE.
A subset of QuickBASIC 4.5, named QBasic, was included with MS-DOS 5 and later versions, replacing the GW-BASIC included with previous versions of MS-DOS. Compared to QuickBASIC, QBasic is limited to an interpreter only, lacks a few functions, can only handle programs of a limited size, and lacks support for separate program modules.
Mostly backward-compatible with BASICA source code. Includes a compiler and linker, and produces MS-DOS executables. Released in versions 1.0, 2.0. 3.0. 4.0, & 4.5. QuickBASIC 4.5 was released in 1988. The QuickBASIC 4.5 IDE includes an interpreter, syntax checking, debugging aids, and online help including a full language reference. Quite BASIC
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Basic4GL (B4GL; from Basic for openGL) is an interpreted, open source version of the BASIC programming language which features support for 3D computer graphics using OpenGL. ...
QBasic 1.0 was included in MS-DOS 5.0, and in Windows NT 3.x and 4.0. These are three different compiles of the same: 5.00, 5.00a and WNT use different versions of QBASIC. IBM recompiled QBasic and included it in their IBMDOS 5.x, as well as OS/2 2.0 onwards. eComstation includes OS/2, and includes QBasic 1.0. There are four versions of this.
Nibbles was included with MS-DOS version 5.0 and above. Written in QBasic, it is one of the programs included as a demonstration of that programming language. [1] The QBasic game uses the standard 80x25 text screen to emulate an 80x50 grid by making clever use of foreground and background colors, and the ANSI characters for full blocks and half-height blocks.