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  2. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    A field of view. In first person video games, the field of view or field of vision (abbreviated FOV) is the extent of the observable game world that is seen on the display at any given moment. It is typically measured as an angle, although whether this angle is the horizontal, vertical, or diagonal component of the field of view varies from ...

  3. Scalability - Wikipedia

    en.wikipedia.org/wiki/Scalability

    Scalability is the property of a system to handle a growing amount of work. One definition for software systems specifies that this may be done by adding resources to the system. [ 1] In an economic context, a scalable business model implies that a company can increase sales given increased resources. For example, a package delivery system is ...

  4. Scalability testing - Wikipedia

    en.wikipedia.org/wiki/Scalability_testing

    Vertical scaling, also known as scaling up, is the process of replacing a component with a device that is generally more powerful or improved. For example, replacing a processor with a faster one. Horizontal scaling, also known as scaling out is setting up another server for example to run in parallel with the original so they share the workload.

  5. Vertical exaggeration - Wikipedia

    en.wikipedia.org/wiki/Vertical_exaggeration

    The vertical exaggeration is given by: = where VS is the vertical scale and HS is the horizontal scale, both given as representative fractions.. For example, if 1 centimetre (0.39 in) vertically represents 200 metres (660 ft) and 1 centimetre (0.39 in) horizontally represents 4,000 metres (13,000 ft), the vertical exaggeration, 20×, is given by:

  6. Scaling (geometry) - Wikipedia

    en.wikipedia.org/wiki/Scaling_(geometry)

    Scaling (geometry) In affine geometry, uniform scaling (or isotropic scaling[ 1]) is a linear transformation that enlarges (increases) or shrinks (diminishes) objects by a scale factor that is the same in all directions. The result of uniform scaling is similar (in the geometric sense) to the original. A scale factor of 1 is normally allowed ...

  7. List of cloud types - Wikipedia

    en.wikipedia.org/wiki/List_of_cloud_types

    Multi-level and vertical genus-types not limited to a single altitude level include nimbostratus, cumulonimbus, and some of the larger cumulus species. The list of cloud types groups all genera as high (cirro-, cirrus), middle (alto-), multi-level (nimbo-, cumulo-, cumulus), and low (strato-, stratus). These groupings are determined by the ...

  8. SimTower - Wikipedia

    en.wikipedia.org/wiki/SimTower

    SimTower: The Vertical Empire (originally published in Japan as The Tower[ a]) is a construction and management simulation video game developed by OPeNBooK and released in 1994 for Microsoft Windows and Macintosh System 7. Outside Japan, the game was published by Maxis and branded as part of their Sim series. Ports for Sega Saturn and 3DO were ...

  9. Localizer performance with vertical guidance - Wikipedia

    en.wikipedia.org/wiki/Localizer_Performance_with...

    An LPV approach is an approach with vertical guidance, APV, to distinguish it from a precision approach, PA, or a non-precision approach, NPA. WAAS criteria includes a vertical alarm limit more than 12 m, but less than 50 m, yet an LPV does not meet the ICAO Annex 10 precision approach standard. [2]