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  2. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    These projections rely on visual perspective and aspect analysis to project a complex object for viewing capability on a simpler plane. 3D projections use the primary qualities of an object's basic shape to create a map of points, that are then connected to one another to create a visual element. The result is a graphic that contains conceptual ...

  3. Collinearity equation - Wikipedia

    en.wikipedia.org/wiki/Collinearity_equation

    The equations originate from the central projection of a point of the object through the optical centre of the camera to the image on the sensor plane. [1] The three points P, Q and R are projected on the plane S through the projection centre C x- and z-axis of the projection of P through the projection centre C

  4. GeoTime - Wikipedia

    en.wikipedia.org/wiki/Geotime

    GeoTime is geospatial analysis software that allows the visual analysis of events over time. It adds time as the third dimension to a two-dimensional map (which can include 3D projection of terrain elevation geodata or any abstract diagrammatic space), allowing users to see changes within time series data.

  5. Cross section (geometry) - Wikipedia

    en.wikipedia.org/wiki/Cross_section_(geometry)

    The cross-sectional area (′) of an object when viewed from a particular angle is the total area of the orthographic projection of the object from that angle. For example, a cylinder of height h and radius r has A ′ = π r 2 {\displaystyle A'=\pi r^{2}} when viewed along its central axis, and A ′ = 2 r h {\displaystyle A'=2rh} when viewed ...

  6. Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics

    3D projection 3D projection is a method of mapping three dimensional points to a two dimensional plane. As most current methods for displaying graphical data are based on planar two dimensional media, the use of this type of projection is widespread. This method is used in most real-time 3D applications and typically uses rasterization to ...

  7. Wire-frame model - Wikipedia

    en.wikipedia.org/wiki/Wire-frame_model

    In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.

  8. Projection mapping - Wikipedia

    en.wikipedia.org/wiki/Projection_mapping

    Projection mapping, similar to video mapping and spatial augmented reality, is a projection technique [1] [2] used to turn objects, often irregularly shaped, into display surfaces for video projection. The objects may be complex industrial landscapes, such as buildings, small indoor objects, or theatrical stages.

  9. 3D rendering - Wikipedia

    en.wikipedia.org/wiki/3D_rendering

    Perspective projection. The shaded three-dimensional objects must be flattened so that the display device - namely a monitor - can display it in only two dimensions, this process is called 3D projection. This is done using projection and, for most applications, perspective projection. The basic idea behind perspective projection is that objects ...