enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    An attribute is a piece of data (a "statistic") that describes to what extent a fictional character in a role-playing game possesses a specific natural, in-born characteristic common to all characters in the game. That piece of data is usually an abstract number or, in some cases, a set of dice. Some games use different terms to refer to an ...

  3. True Colors (personality) - Wikipedia

    en.wikipedia.org/wiki/True_Colors_(personality)

    True Colors (personality) True Colors is a personality profiling system created by Don Lowry in 1978. [ 1] It was originally created to categorize at risk youth [ 2] into four basic learning styles using the colors blue, orange, gold and green to identify the strengths and challenges of these core personality types. [ 3]

  4. Druid (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Druid_(Dungeons_&_Dragons)

    The druid is a playable character class in the Dungeons & Dragons fantasy role-playing game. [ 1][ 2] Druids wield nature-themed magic. Druids cast spells like clerics, but unlike them do not have special powers against undead and, in some editions, cannot use metal armor.

  5. Color psychology - Wikipedia

    en.wikipedia.org/wiki/Color_psychology

    Color psychology is the study of colors and hues as a determinant of human behavior. Color influences perceptions that are not obvious, such as the taste of food. Colors have qualities that can cause certain emotions in people. [ 1] How color influences individuals may differ depending on age, gender, and culture. [ 2]

  6. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    Dungeons & Dragons. ) A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game. A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [ 1]

  7. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    For description and history of Adventures/Modules see Adventure ( D&D). Adventures for various campaign settings are listed in different articles, including Forgotten Realms, Dragonlance, Greyhawk, Mystara, Kara-Tur, Spelljammer, Ravenloft, Al-Qadim, Dark Sun, Planescape, Birthright, and Eberron . The modules listed here are in three separate ...

  8. Plane (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Plane_(Dungeons_&_Dragons)

    Dungeons & Dragons. ) The planes of the Dungeons & Dragons roleplaying game constitute the multiverse in which the game takes place. Each plane is a universe with its own rules with regard to gravity, geography, magic and morality. [ 1] There have been various official cosmologies over the course of the different editions of the game; these ...

  9. Paladin (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Paladin_(Dungeons_&_Dragons)

    OD&D, BD&D. The paladin is one of the standard playable character classes in most editions of the Dungeons & Dragons fantasy role-playing game. [ 1] The paladin is a holy knight, crusading in the name of good and order, and is a divine spellcaster. From 1st through 3rd edition, paladins were required to maintain the Lawful Good alignment.