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  2. Yoshio Sakamoto - Wikipedia

    en.wikipedia.org/wiki/Yoshio_Sakamoto

    [3] [4] [5] He also directed Super Metroid, Metroid Fusion, Metroid: Zero Mission, Metroid: Other M, and was the producer for Metroid: Samus Returns and Metroid Dread. [6] [7] Sakamoto's design work is also found in Nintendo games including Balloon Kid (1990), Game & Watch Gallery (1997), Wario Land 4 (2001), and the WarioWare series.

  3. Super Metroid - Wikipedia

    en.wikipedia.org/wiki/Super_Metroid

    Super Metroid [a] [b] is a 1994 action-adventure game developed by Nintendo and Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System.It is the third installment in the Metroid series, following the events of the Game Boy game Metroid II: Return of Samus (1991).

  4. List of Nintendo products - Wikipedia

    en.wikipedia.org/wiki/List_of_Nintendo_products

    May 1, 1995 July 31, 1995 Game Boy Gallery: Nintendo R&D1; Tose; Unreleased Unreleased ... Super Metroid: Nintendo R&D1, Intelligent Systems March 19, 1994: April 1994:

  5. Metroid - Wikipedia

    en.wikipedia.org/wiki/Metroid

    Metroid [a] is an action-adventure game franchise created by Nintendo.The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic Metroid creatures.

  6. Intelligent Systems - Wikipedia

    en.wikipedia.org/wiki/Intelligent_Systems

    Super NES [6] Game Boy Wars [b] Game Boy [6] 1992 Super Scope 6: Super NES [6] Fire Emblem Gaiden: Famicom Mario Paint: Super NES [6] Kaeru no Tame ni Kane wa Naru [b] Game Boy [6] Battle Clash: Super NES [6] 1993 Metal Combat: Falcon's Revenge [6] 1994 Fire Emblem: Mystery of the Emblem: Super Famicom: Super Metroid [b] Super NES [6] 1995 ...

  7. Makoto Kano (video game designer) - Wikipedia

    en.wikipedia.org/wiki/Makoto_Kano_(video_game...

    By 1984, he was heavily involved in several Nintendo R&D1 games, including Hogan's Alley, Gyromite, and more specifically the Metroid, Kid Icarus, and Famicom Wars series. Some other projects he has worked on at Nintendo include Super Metroid, the Super Scope for the Super Nintendo Entertainment System, and Mario & Wario.

  8. Metroid Fusion - Wikipedia

    en.wikipedia.org/wiki/Metroid_Fusion

    Metroid Fusion was developed by Nintendo Research & Development 1 (R&D1), the same team that created Super Metroid. [31] Fusion ' s gameplay, screen layout, and controls mimic those of Super Metroid, with enhancements. Metroid Fusion is the first 2D Metroid game with animated cutscenes; the story is revealed through text and close-ups. [31]

  9. Nintendo Entertainment Planning & Development - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Entertainment...

    Mainly located in Kyoto, the Nintendo division works similarly to its two predecessors before the merger and is divided into many groups. It has ten production groups responsible for development or production of games, each of them having their own managers, producers and project leads working on specific series and focus, with them using the pool of talents in the division for each project.