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  2. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  3. W3Schools - Wikipedia

    en.wikipedia.org/wiki/W3Schools

    Active. W3Schools is a freemium educational website for learning coding online. [1][2] Initially released in 1998, it derives its name from the World Wide Web but is not affiliated with the W3 Consortium. [3][4][unreliable source] W3Schools offers courses covering many aspects of web development. [5] W3Schools also publishes free HTML templates.

  4. Angular (web framework) - Wikipedia

    en.wikipedia.org/wiki/Angular_(web_framework)

    Website. angular.dev. Angular (also referred to as " Angular 2+ ") [4] is a TypeScript -based free and open-source single-page web application framework. It is developed by Google and by a community of individuals and corporations. Angular is a complete rewrite from the same team that built AngularJS.

  5. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  6. Tutorial (video games) - Wikipedia

    en.wikipedia.org/wiki/Tutorial_(video_games)

    Tutorial (video games) In the context of video game design, a tutorial is any tool that teaches player or non-player characters [1] the rules, control interface, and mechanics of the game. Some tutorials are integrated into the game, while others are completely separate and optional. Games can have both of these at once, offering a basic ...

  7. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    v. t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  8. Frank Lantz - Wikipedia

    en.wikipedia.org/wiki/Frank_Lantz

    Frank Lantz (born December 17, 1963) is an American video game designer. He is the Founding Chair, now Chair Emeritus of the New York University Game Center. [1] For over 12 years, Lantz taught game design at NYU's Interactive Telecommunications Program. He has also taught at the School of Visual Arts and Parsons School of Design.

  9. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A paper prototype made as part of the design process of the video game Diamond Trust of London. Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied ...