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  2. List of Martin Gardner Mathematical Games columns - Wikipedia

    en.wikipedia.org/wiki/List_of_Martin_Gardner...

    Over a period of 24 years (January 1957 – December 1980), Martin Gardner wrote 288 consecutive monthly "Mathematical Games" columns for Scientific American magazine. During the next 5 + 1 ⁄ 2 years, until June 1986, Gardner wrote 9 more columns, bringing his total to 297. During this period other authors wrote most of the columns.

  3. Martin Gardner - Wikipedia

    en.wikipedia.org/wiki/Martin_Gardner

    Martin Gardner (October 21, 1914 – May 22, 2010) was an American popular mathematics and popular science writer with interests also encompassing magic, scientific skepticism, micromagic, philosophy, religion, and literature – especially the writings of Lewis Carroll, L. Frank Baum, and G. K. Chesterton. [4][5] He was a leading authority on ...

  4. Wheels, Life and Other Mathematical Amusements - Wikipedia

    en.wikipedia.org/wiki/Wheels,_Life_and_Other...

    Wheels, Life and Other Mathematical Amusements is a book of 22 mathematical games columns that were revised and extended after being previously published in Scientific American. [2] It is Gardner's 10th collection of columns, and includes material on Conway's Game of Life, supertasks, intransitive dice, braided polyhedra, combinatorial game ...

  5. Martin Gardner bibliography - Wikipedia

    en.wikipedia.org/wiki/Martin_Gardner_bibliography

    The Scientific American Book of Mathematical Puzzles and Diversions (1959). Reprinted in 1988 as Hexaflexagons and Other Mathematical Diversions: The First Scientific American Book of Puzzles and Games, University of Chicago Press, ISBN 0-226-28254-6.

  6. The Magic Words are Squeamish Ossifrage - Wikipedia

    en.wikipedia.org/wiki/The_Magic_Words_are...

    The Magic Words are Squeamish Ossifrage. " The Magic Words are Squeamish Ossifrage " was the solution to a challenge ciphertext posed by the inventors of the RSA cipher in 1977. The problem appeared in Martin Gardner 's Mathematical Games column in the August 1977 issue of Scientific American. [1] It was solved in 1993–94 by a large, joint ...

  7. Soma cube - Wikipedia

    en.wikipedia.org/wiki/Soma_cube

    Soma cube. The Soma cube is a solid dissection puzzle invented by Danish polymath Piet Hein in 1933 [1] during a lecture on quantum mechanics conducted by Werner Heisenberg. [2] Seven different pieces made out of unit cubes must be assembled into a 3×3×3 cube. The pieces can also be used to make a variety of other 3D shapes.

  8. Conway's Game of Life - Wikipedia

    en.wikipedia.org/wiki/Conway's_Game_of_Life

    The game made its first public appearance in the October 1970 issue of Scientific American, in Martin Gardner's "Mathematical Games" column, which was based on personal conversations with Conway. Theoretically, the Game of Life has the power of a universal Turing machine : anything that can be computed algorithmically can be computed within the ...

  9. Recreational mathematics - Wikipedia

    en.wikipedia.org/wiki/Recreational_mathematics

    Mathematical Games (1956 to 1981) was the title of a long-running Scientific American column on recreational mathematics by Martin Gardner. He inspired several generations of mathematicians and scientists through his interest in mathematical recreations.

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