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  2. Games and learning - Wikipedia

    en.wikipedia.org/wiki/Games_and_learning

    In his book What Video Games Have to Teach Us About Learning and Literacy, James Paul Gee talks about the application and principles of digital learning. Gee has focused on the learning principles in video games and how these learning principles can be applied to the K-12 classroom. Successful video games are good at challenging players.

  3. Adaptive music - Wikipedia

    en.wikipedia.org/wiki/Adaptive_music

    Adaptive music is music which changes in response to real-time events or user interactions, found most commonly in video games. [1] It may change in volume, arrangement , tempo , and more. Adaptive music is a staple within the role-playing game genre, often being used to change the tone and intensity of music when the player enters and leaves ...

  4. Melodic learning - Wikipedia

    en.wikipedia.org/wiki/Melodic_Learning

    Melodic learning is an extension of Multimedia Learning Theory because it focuses specifically on the addition of music to learning. Research indicates that multiple types of media have positive effects on a learner however, multimedia learning can encompass as few as two senses whereas melodic learning explores how music embeds learning deeper ...

  5. Music education for young children - Wikipedia

    en.wikipedia.org/wiki/Music_education_for_young...

    Early childhood music education in public school settings widely varies, but music programs have been established in some schools starting in kindergarten even in remote areas. [4] Most early childhood music education is accomplished through parent or teacher guided interactive play.

  6. What Video Games Have to Teach Us About Learning and Literacy

    en.wikipedia.org/wiki/What_Video_Games_Have_to...

    The James Paul Gee Learning Games Awards were created in 2020 to apply Gee's theories to the identification and judging of learning game design. Gee's book is used in Kimon Keramidas' [9] argument explaining the learning processes of gamers. Some of the schema and elements that are used in game designing can be analogously used as "frameworks ...

  7. Brain Age: Train Your Brain in Minutes a Day! - Wikipedia

    en.wikipedia.org/wiki/Brain_Age:_Train_Your_Brain...

    The game debuted selling around 43,000 copies in May 2005, considered a good number for an educational title. Although most titles only stay in the Japanese weekly top ten list of games for a couple of weeks, Brain Age managed to stay, as of January 2006, between the most sold games for 34 weeks (except three weeks).

  8. The Learning Station - Wikipedia

    en.wikipedia.org/wiki/The_Learning_Station

    The Learning Station is an American educational children's musical group, comprising the husband-and-wife team of Don Monopoli and Laurie Monopoli, with Jan Hrkach. [ 1 ] History and music career

  9. Video game writing - Wikipedia

    en.wikipedia.org/wiki/Video_game_writing

    Video game writing is the art and craft of writing scripts and narratives for video games.Similar to screenwriting, it is typically a freelance profession. [1] It includes many differences from writing for film, due to the non-linear and interactive nature of most video games, and the necessity to work closely with video game designers and voice actors.