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  2. Multibody system - Wikipedia

    en.wikipedia.org/wiki/Multibody_system

    Multibody system is the study of the ... the motion of the system and can be thus called a minimal coordinates formulation. ... multibody, the flexible body is ...

  3. Multibody simulation - Wikipedia

    en.wikipedia.org/wiki/Multibody_simulation

    For example, multibody simulation has been widely used since the 1990s as a component of automotive suspension design. [3] It can also be used to study issues of biomechanics, with applications including sports medicine, osteopathy, and human-machine interaction. [4] [5] [6] The heart of any multibody simulation software program is the solver.

  4. Many-body problem - Wikipedia

    en.wikipedia.org/wiki/Many-body_problem

    Microscopic here implies that quantum mechanics has to be used to provide an accurate description of the system. Many can be anywhere from three to infinity (in the case of a practically infinite, homogeneous or periodic system, such as a crystal), although three- and four-body systems can be treated by specific means (respectively the Faddeev and Faddeev–Yakubovsky equations) and are thus ...

  5. Contact dynamics - Wikipedia

    en.wikipedia.org/wiki/Contact_dynamics

    Contact dynamics deals with the motion of multibody systems subjected to unilateral contacts and friction. [1] Such systems are omnipresent in many multibody dynamics applications. Consider for example Contacts between wheels and ground in vehicle dynamics; Squealing of brakes due to friction induced oscillations

  6. MSC Adams - Wikipedia

    en.wikipedia.org/wiki/MSC_Adams

    MSC ADAMS (Automated Dynamic Analysis of Mechanical Systems) is a multibody dynamics simulation software system. It is currently owned by MSC Software Corporation. The simulation software solver runs mainly on Fortran and more recently C++ as well. [1] According to the publisher, Adams is the most widely used multibody dynamics simulation ...

  7. n-body problem - Wikipedia

    en.wikipedia.org/wiki/N-body_problem

    In the 20th century, understanding the dynamics of globular cluster star systems became an important n-body problem. [2] The n-body problem in general relativity is considerably more difficult to solve due to additional factors like time and space distortions. The classical physical problem can be informally stated as the following:

  8. N-body simulation - Wikipedia

    en.wikipedia.org/wiki/N-body_simulation

    An N-body simulation of the cosmological formation of a cluster of galaxies in an expanding universe. In physics and astronomy, an N-body simulation is a simulation of a dynamical system of particles, usually under the influence of physical forces, such as gravity (see n-body problem for other applications).

  9. Two-body problem - Wikipedia

    en.wikipedia.org/wiki/Two-body_problem

    A two-point-particle model of such a system nearly always describes its behavior well enough to provide useful insights and predictions. A simpler "one body" model, the "central-force problem", treats one object as the immobile source of a force acting on the other. One then seeks to predict the motion of the single remaining mobile object.