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Codenamed "Project Mars", [1] the 32X was designed to expand the power of the Genesis and serve as a holdover until the release of the Sega Saturn. [2] Independent of the Genesis, the 32X used its own ROM cartridges and had its own library of games, as well as two 32-bit central processing unit chips and a 3D graphics processor. [1]
Screenshots of Sega 32X games (9 F) Pages in category "32X games" The following 44 pages are in this category, out of 44 total.
This is a list of cancelled Sega 32X video games. The 32X was an add-on to the Sega Genesis video game console that was designed as a cheaper, more incremental hardware alternative to the Sega Saturn. However, the dwindling of the aging Genesis market and the more advanced Saturn dwarfing it led to low sales and a very brief lifespan - launched ...
The 32X is an add-on for the Sega Genesis video game console. Codenamed "Project Mars", it was designed to expand the power of the Genesis and serve as a transitional console into the 32-bit era until the release of the Sega Saturn.
For games released on mobile platforms see List of Sega mobile games; For a list of franchises see List of Sega video game franchises; For a list of games developed and published by Sega subsidiary Atlus, see List of Atlus games; For a list of Sega development studios, see List of Sega development studios
The Sega Genesis also sported numerous peripherals, including the Sega CD and 32X, several network services, and multiple first-party and third-party variations of the console that focused on extending its functionality. The console and its games continue to be popular among fans, collectors, video game music fans, and emulation enthusiasts.
This is a non-diffusing subcategory of Category:32X games. It includes titles that can also be found in the parent category, or in diffusing subcategories of the parent. Video games released on the Sega 32X without being ported to or from other video game platforms.
Sega's fourth major home console and only release in the 32-bit console generation, released worldwide; Plays CD-ROM games; Released simultaneously with the 32X, which also plays 32-bit games; Sega NetLink accessory, released in 1996, provided Internet and multiplayer gaming access; in Japan it used the SegaNet Internet service [47]