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Overwatch originally featured 12 characters at its November 2014 BlizzCon convention announcement, [6] but expanded to 21 by the next year's convention. [7] The game is character-driven, and reviewers noted Overwatch 's emphasis on the individual differences between characters in the same role (e.g., between two snipers) as a departure from dominant class-based shooter paradigms.
The story, functioning as a loose novelization of Orisa's origin story, follows Efi Ofadele, an 11-year old inventor. [100] Ofadele creates Orisa in order to help protect the fictional country of Numbani. [100] A second Overwatch young-adult novel, this time authored by Lyndsay Ely, was released on June 1, 2021. [101]
Kaplan was born in New Jersey on November 4, 1972, and grew up in La Cañada Flintridge, California. [1] Kaplan had been an avid video game player during his school years, particularly influenced by the various Infocom adventure games; however, lacking programming skills, he never thought he would be able to get a career in the video game industry. [2]
This is an accepted version of this page This is the latest accepted revision, reviewed on 17 January 2025. Fictional character in 2016 video game Overwatch Fictional character Tracer Overwatch character Tracer in Overwatch 2 First appearance Overwatch Cinematic Trailer (2014) First game Heroes of the Storm (2016) Designed by Geoff Goodman Voiced by Cara Theobold In-universe information Class ...
John Francis "Jack" Morrison, known by his code name Soldier: 76, is a character in Blizzard Entertainment's Overwatch franchise, first appearing in Overwatch and its 2022 sequel Overwatch 2, both of which are team-based multiplayer first-person shooters. In the games, Jack is an American soldier-turned-vigilante and a founding member of the ...
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Overwatch is a team-based first-person shooter developed by Blizzard Entertainment and released for Microsoft Windows, PlayStation 4, and Xbox One in May 2016. The game, while having several different play modes, generally features two teams of six players each, selecting pre-made heroes from the game's roster, to either attack or defend various objective points on the game's maps.
The text on the side is мститель in Russian ("Avenger"), [4] though in earlier concept art it read мщение ("Vengeance"). [5] Developed for Overwatch, Zarya's concept started around gameplay elements, namely Game Director Geoff Goodman wanting to implement a character with a heavy gun and a shield generator. [6]