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VEGAS Movie Studio (previously Sony Vegas Movie Studio) was a consumer-based nonlinear video editor designed for the PC. It was a scaled-down version of Vegas Pro. It was developed by Sony for its first 13 versions. It was sold in Sony's larger 2016 sale of much of its creative software suite to Magix, [2] who developed Versions 14 to 17. Magix ...
Pre-rendered graphics are used primarily as cutscenes in modern video games, where they are also known as full motion video.The use of pre-rendered 3D computer graphics for video sequences date back to two arcade laserdisc video games introduced in late 1983: Interstellar, [2] [3] introduced by Funai at the AM Show in September, [4] and Star Rider, [5] introduced by Williams Electronics at the ...
Vegas Pro (stylized as VEGAS Pro, also referred to as Sony Vegas) is a professional video editing software package for non-linear editing (NLE). The first release of Vegas Beta was on 11 June 1999. [4] The software is limited to machines running Windows as an operating system. Vegas was originally developed as a non-linear audio editing ...
During video motion, screen tearing creates a torn look as the edges of objects (such as a wall or a tree) fail to line up. Tearing can occur with most common display technologies and video cards and is most noticeable in horizontally-moving visuals, such as in slow camera pans in a movie or classic side-scrolling video games.
Software renderer running on a device without a GPU. Software rendering is the process of generating an image from a model by means of computer software. In the context of computer graphics rendering, software rendering refers to a rendering process that is not dependent upon graphics hardware ASICs, such as a graphics card.
In computing, a crash, or system crash, occurs when a computer program such as a software application or an operating system stops functioning properly and exits. On some operating systems or individual applications, a crash reporting service will report the crash and any details relating to it (or give the user the option to do so), usually to ...
Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU.
In rendering, z-culling is early pixel elimination based on depth, a method that provides an increase in performance when rendering of hidden surfaces is costly. It is a direct consequence of z-buffering, where the depth of each pixel candidate is compared to the depth of the existing geometry behind which it might be hidden.