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Also, iRacing.com and NASCAR started an Online Racing Series which started in 2010 and the NASCAR Peak Antifreeze Series later that year. iRacing and NASCAR had a close partnership and by the start of the 2014 season, the simulation had every car make/model that has run in Sprint Cup from 2013 and 2014 seasons and every track that the NASCAR ...
The game was a huge step forward over its predecessor and addressed many requested features for the game. Namely was the introduction of full 24-bit color, as the previous games had only allowed 256, vastly improved car models and environments and, for the first time, the ability of the car to rotate in three dimensions (i.e. the ability of the car to get airborne and flip).
A separate program called the Paintkit was included with NASCAR Racing, which allowed users to design their own race cars and import them into the game. As well as this, players could change the car type ( Chevrolet Lumina , Ford Thunderbird or Pontiac Grand Prix ) and the brand of tires used ( Goodyear or Hoosier ).
Global VR has made version 1.1 of the NASCAR Racing Software available in October 2007. This update allows up to 10 cabinets to be linked together as opposed to four with the 1.0 version of the software. This feature makes the game more like the Daytona USA arcade game. [2] In early 2009 the version 1.5 track and team update was launched.
NASCAR Racing 2003 Season, or NR2003 for short, is a computer racing simulator released in February 2003 by Papyrus Design Group for Windows and Mac OS X.The game was the last to be released by the company before EA Sports bought the NASCAR license exclusively from 2004 to 2009 (parent company Sierra's successor company, Activision Blizzard, reacquired NASCAR rights in 2011, with NASCAR The ...
NASCAR Racing 2 was named the 42nd best computer game ever by PC Gamer UK in 1997. [12] NASCAR Racing 2 was a commercial hit. [13] According to PC Data, the game was the United States' 19th-best-selling computer game during the January-November 1998 period. [14] NASCAR Racing 2 and its predecessor shipped above 2 million copies globally by ...
According to Edge, the game sold at least 100,000 copies in the United States, but was beaten by NASCAR Racing 4 ' s 260,000 sales in the region. [11] Total US sales of NASCAR Racing computer games released in the 2000s reached 900,000 copies by August 2006. [11] The game won the award for "2002 Best Racing Game" at the 9th Annual PC Gamer ...
NASCAR SimRacing, abbreviated NSR, is a computer racing simulator developed by EA Tiburon and released on February 15, 2005, by EA Sports for Microsoft Windows.The game includes all of the 2004 NEXTEL Cup Series drivers (including Jeremy Mayfield, who was absent from NASCAR 2005: Chase for the Cup) and tracks except Pocono Raceway, which was also absent from NASCAR 2005: Chase for the Cup, due ...