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  2. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  3. Instructional materials - Wikipedia

    en.wikipedia.org/wiki/Instructional_materials

    3D model used for teaching geometry. Instructional materials, also known as teaching materials, learning materials, or teaching/learning materials (TLM), [1] are any collection of materials including animate and inanimate objects and human and non-human resources that a teacher may use in teaching and learning situations to help achieve desired learning objectives.

  4. Universal design for instruction - Wikipedia

    en.wikipedia.org/wiki/Universal_design_for...

    Universal Design for Instruction is an educational framework and set of strategies that applies both UD and the Principles of Universal Design to academic and teaching environments, learning products, and learning materials. Specific UDI frameworks and educational initiatives vary between academic and policy institutions.

  5. Model-centered instruction - Wikipedia

    en.wikipedia.org/wiki/Model-centered_instruction

    Gibbons has defined seven principles that summarize the general design prescriptions of model-centered instruction. [1] These principles are related to the overall instructional purposes, subject-matter content, and instructional strategies of model-centered instruction. Key ideas related to designing, selecting, and sequencing problems can ...

  6. ADDIE model - Wikipedia

    en.wikipedia.org/wiki/ADDIE_Model

    ADDIE is an instructional systems design (ISD) framework that many instructional designers and training developers use to develop courses. [1] The name is an acronym for the five phases it defines for building training and performance support tools:

  7. Universal Design for Learning - Wikipedia

    en.wikipedia.org/wiki/Universal_Design_for_Learning

    Universal design calls for "the design of products and environments to be usable by all people, to the greatest extent possible, without the need for adaptation or specialized design". [7] UDL applies this general idea to learning: that curriculum should, from the outset, be designed to accommodate all kinds of learners. [ 1 ]

  8. Teaching method - Wikipedia

    en.wikipedia.org/wiki/Teaching_method

    Key characteristics of experimental pedagogy include being evidence-based, rigorous in study design, and oriented towards improvement. The field investigates the effectiveness of various teaching methods, the impact of instructional materials, and factors influencing student learning.

  9. Authoring Instructional Materials - Wikipedia

    en.wikipedia.org/wiki/Authoring_Instructional...

    Authoring Instructional Materials (AIM) is a management system consisting of a set of commercial and government software used by the United States Navy for the development and design of training curricula and instructional content.

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