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  2. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    A recurring trend with video game mods is the creation of user-made skins and/or character models replacing the default ones that came with the game, the most popular of which are meme mods such as those of Carl Johnson from Grand Theft Auto: San Andreas and Thomas the Tank Engine, [9] though at least one modder received legal action from ...

  3. Corrinne Yu - Wikipedia

    en.wikipedia.org/wiki/Corrinne_Yu

    Yu's early career was as a programmer for the King's Quest series for the Apple II, although she had her own 3D engine projects that she sold to various companies. [2] She programmed for QuickDraw 3D, an early rasterisation API. [2] She worked on the game Zombie, and created the video game engine used in Spec Ops: Rangers Lead The Way. [3]

  4. Black Desert Online - Wikipedia

    en.wikipedia.org/wiki/Black_Desert_Online

    The combat in Black Desert Online is action based, requiring manual aiming and free movement similar to those found in third-person shooters.The game offers housing, fishing, farming, and trading, [5] as well as large player versus player siege events, and castle battles. [6]

  5. List of Source mods - Wikipedia

    en.wikipedia.org/wiki/List_of_Source_mods

    The mod won ModDB 2010 Mod of the Year awards for Best Original Art, [8] Best Singleplayer Mod [9] and Player's Choice Mod of the Year [10] categories, eventually winning 2nd place at the latter. Operation Black Mesa - An upcoming remake of the Half-Life expansion Opposing Force developed by Tripmine Studio. [11]

  6. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  7. Category:Source (game engine) mods - Wikipedia

    en.wikipedia.org/wiki/Category:Source_(game...

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  8. Ken Silverman - Wikipedia

    en.wikipedia.org/wiki/Ken_Silverman

    The Build engine is a first-person shooter engine created by Ken Silverman for 3D Realms from 1993 to 1996. The engine was used in a number of popular games of the era, and its source code was released on June 20, 2000. [3] Shortly after the Duke Nukem 3D source code was released in 2003, Silverman added the Polymost renderer to the Build engine.

  9. FMOD - Wikipedia

    en.wikipedia.org/wiki/FMOD

    FMOD is a proprietary sound effects engine and authoring tool for video games and applications developed by Firelight Technologies. It is able to play and mix sounds of diverse formats on many operating systems .