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  2. Paul Ekman - Wikipedia

    en.wikipedia.org/wiki/Paul_Ekman

    Paul Ekman. Paul Ekman (born February 15, 1934) [1] is an American psychologist and professor emeritus at the University of California, San Francisco who is a pioneer in the study of emotions and their relation to facial expressions. [2] He was ranked 59th out of the 100 most eminent psychologists of the twentieth century in 2002 by the Review ...

  3. Facial Action Coding System - Wikipedia

    en.wikipedia.org/wiki/Facial_Action_Coding_System

    The Facial Action Coding System (FACS) is a system to taxonomize human facial movements by their appearance on the face, based on a system originally developed by a Swedish anatomist named Carl-Herman Hjortsjö. [1] It was later adopted by Paul Ekman and Wallace V. Friesen, and published in 1978. [2]

  4. Elizabeth F. Churchill - Wikipedia

    en.wikipedia.org/wiki/Elizabeth_F._Churchill

    Churchill is known for her work on Embodied Conversational Agents and co-edited a book [10] of the same name, an area of HCI which uses computer generated embodied agents together with a model of gesture and facial expression to enable face-to-face speech communication with people.

  5. Facial expression - Wikipedia

    en.wikipedia.org/wiki/Facial_expression

    Facial expression is the motion and positioning of the muscles beneath the skin of the face. These movements convey the emotional state of an individual to observers and are a form of nonverbal communication. They are a primary means of conveying social information between humans, but they also occur in most other mammals and some other animal ...

  6. Computer facial animation - Wikipedia

    en.wikipedia.org/wiki/Computer_facial_animation

    Computer facial animation. Computer facial animation is primarily an area of computer graphics that encapsulates methods and techniques for generating and animating images or models of a character face. The character can be a human, a humanoid, an animal, a legendary creature or character, etc. Due to its subject and output type, it is also ...

  7. Affective computing - Wikipedia

    en.wikipedia.org/wiki/Affective_computing

    Affective computing. Electronic devices such as robots are increasingly able to recognise and mimic human emotion. Affective computing is the study and development of systems and devices that can recognize, interpret, process, and simulate human affects. It is an interdisciplinary field spanning computer science, psychology, and cognitive ...

  8. Body language - Wikipedia

    en.wikipedia.org/wiki/Body_language

    Body language is a type of nonverbal communication in which physical behaviors, as opposed to words, are used to express or convey information. Such behavior includes facial expressions, body posture, gestures, eye movement, touch and the use of space. Although body language is an important part of communication, most of it happens without ...

  9. Facial coding - Wikipedia

    en.wikipedia.org/wiki/Facial_coding

    Facial coding. Facial coding is the process of measuring human emotions through facial expressions. Emotions can be detected by computer algorithms for automatic emotion recognition that record facial expressions via webcam. This can be applied to better understanding of people’s reactions to visual stimuli.