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  2. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot 3.4 was released on 6 November 2021 after six months of development, implementing missing features or bug fixes that are critical for publishing 2D and 3D games with Godot 3 and making existing features more optimized and reliable. [74] Godot 3.5 was released on 5 August 2022 after nine months of development.

  3. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    16 Object code, executable files, ... Used to store Godot scenes; UP − Pocket Up project; VBS ... CentraBuilder, Code::Blocks Project File, Conlab Project ...

  4. Visual programming language - Wikipedia

    en.wikipedia.org/wiki/Visual_programming_language

    A simple custom block in the Snap! visual programming language, which is based on Scratch, calculating the sum of all numbers with values between a and b. In computing, a visual programming language (visual programming system, VPL, or, VPS), also known as diagrammatic programming, [1] [2] graphical programming or block coding, is a programming language that lets users create programs by ...

  5. Code::Blocks - Wikipedia

    en.wikipedia.org/wiki/Code::Blocks

    Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.

  6. glTF - Wikipedia

    en.wikipedia.org/wiki/GlTF

    The glTF format stores data primarily in JSON. The JSON may also contain blobs of binary data known as buffers, and refer to external files, for storing mesh data, images, etc. [7] The binary .glb format also contains JSON text, but serialized with binary chunk headers to allow blobs to be directly appended to the file.

  7. Cross-platform software - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_software

    In rare cases, executable code built for several platforms is combined into a single executable file called a fat binary. The use of different toolsets may not be enough to build a working executables for different platforms. In this case, programmers must port the source code to the new platform. For example, an application such as Firefox ...

  8. Binary-code compatibility - Wikipedia

    en.wikipedia.org/wiki/Binary-code_compatibility

    Binary-code compatibility (binary compatible or object-code compatible) is a property of a computer system, meaning that it can run the same executable code, typically machine code for a general-purpose computer central processing unit (CPU), that another computer system can run.

  9. Blockly - Wikipedia

    en.wikipedia.org/wiki/Blockly

    Blockly includes a set of visual blocks for common operations, and can be customized by adding more blocks. New blocks require a block definition and a generator. The definition describes the block's appearance (user interface) and the generator describes the block's translation to executable code.