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Toe-touch jumps (or any jump) can be immediately followed by a back handspring (Level 3), back tuck (Level 4+), standing full (Level 5+). Or front tumbling can be performed out of a jump, for example to front walkover, front handspring, aerial, etc. however this is less common. There are multiple elements to be chosen out of a jump.
The action of jumping is central to several sports and activities. Some sports are based almost exclusively on the ability to jump, such as high jump in track and field, whereas in other sports the act of jumping is one of multiple athletic abilities used in the sport, such as basketball .
JumpStart (known as Jump Ahead in the United Kingdom) is an educational media franchise created for children, primarily consisting of educational games. The franchise began with independent developer Fanfare Software 's 1994 video game JumpStart Kindergarten .
Chinese jump rope combines the skills of hopscotch with some of the patterns from the hand-and-string game cat's cradle. The game began in 7th-century China. In the 1960s, children in the Western hemisphere adapted the game. German-speaking children call Chinese jump rope gummitwist and British children call it elastics. The game is typically ...
JumpStart Preschool is a 1995 educational video game and third installment of the JumpStart franchise by Knowledge Adventure, after JumpStart Kindergarten (1994) and JumpStart 1st Grade (1995). It would later be re-released as JumpStart Preschool in August 1998 and superseded by a new title JumpStart Advanced Preschool in 2002.
Children with disabilities who are as young as seven months can learn to drive a power wheelchair using a joystick interface. [7] This chair may decrease the rate of development of the child's gross motor skills, but there are ways to compensate for this. These children usually work with a physical therapist to help with their leg movements.
JumpStart Kindergarten (known as Jump Ahead Starting School in the UK) is an educational video game developed by Fanfare Software and released by Knowledge Adventure on the MS-DOS platform in 1994 (v1.0).
She is cheerful and high in physical strength, and made her debut in JumpStart Preschool. Botley: A robot who first appeared in JumpStart 3rd Grade. Like Frankie, he is virtually unchanged visually. He does not typically go on adventures with the other characters, but instead keeps things running smoothly, as well as storing and recording ...
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