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  2. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot 2.0 was released on 23 February 2016, adding better scene instancing and inheritance, a new file system browser, multiple scene editing, and an enhanced debugger. [65] [7] This was followed by version 2.1 in August 2016, which introduced an asset database, profiler, and plugin API. [66] Godot 3

  3. Template:Export - Wikipedia

    en.wikipedia.org/wiki/Template:Export

    Print/export Download as PDF; Printable version; In other projects ... Export: Template documentation Usage. Provides a link to the XML file for the page. This page ...

  4. List of filename extensions (S–Z) - Wikipedia

    en.wikipedia.org/wiki/List_of_filename_extensions...

    Royalty-free video/audio container HTML5: WIN Game code for GameMaker games GameMaker: WITNESS_CAMPAIGN: Game save file for The Witness: The Witness: WK1: Spreadsheet Lotus 1-2-3 version 2.x – Lotus Symphony 1.1+ WK3: Spreadsheet Lotus 1-2-3 version 3.x WKS: Spreadsheet Lotus 1-2-3 version 1A – Lotus Symphony 1.0, Microsoft Works: WL ...

  5. libGDX - Wikipedia

    en.wikipedia.org/wiki/LibGDX

    libGDX is a free and open-source [3] game-development application framework [2] written in the Java programming language with some C and C++ components for performance dependent code. [4] It allows for the development of desktop and mobile games by using the same code base. [ 5 ]

  6. 3D GameStudio - Wikipedia

    en.wikipedia.org/wiki/3D_GameStudio

    The Free edition has WED level editor, the shadow mapping compiler and the game template system that allows 'clicking together' games from prefabricated scripts and components. Scripts are compiled at runtime and there is a watermark on the game screen.

  7. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.

  8. PhyreEngine - Wikipedia

    en.wikipedia.org/wiki/PhyreEngine

    PhyreEngine is exclusively distributed to Sony licensees as an installable package that includes both full source code and Microsoft Windows tools, provided under its own flexible use license that allows any PlayStation 3 game developer, publisher or tools and middleware company to create software based partly or fully on PhyreEngine on any platform.

  9. Template metaprogramming - Wikipedia

    en.wikipedia.org/wiki/Template_metaprogramming

    The use of templates as a metaprogramming technique requires two distinct operations: a template must be defined, and a defined template must be instantiated.The generic form of the generated source code is described in the template definition, and when the template is instantiated, the generic form in the template is used to generate a specific set of source code.