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  2. Video game writing - Wikipedia

    en.wikipedia.org/wiki/Video_game_writing

    Video game writing is the art and craft of writing scripts and narratives for video games.Similar to screenwriting, it is typically a freelance profession. [1] It includes many differences from writing for film, due to the non-linear and interactive nature of most video games, and the necessity to work closely with video game designers and voice actors.

  3. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  4. List of educational video games - Wikipedia

    en.wikipedia.org/wiki/List_of_educational_video...

    This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...

  5. Video game walkthrough - Wikipedia

    en.wikipedia.org/wiki/Video_game_walkthrough

    With the growth in popularity of video gaming in the early 1980s, a new genre of video game guide book emerged that anticipated walkthroughs. Written by and for gamers, books such as The Winners' Book of Video Games (1982) [1] and How To Beat the Video Games (1982) [2] focused on revealing underlying gameplay patterns and translating that knowledge into mastering games. [3]

  6. Game mechanics - Wikipedia

    en.wikipedia.org/wiki/Game_mechanics

    All games use game mechanics; however, different theories disagree about their degree of importance to a game. The process and study of game design includes efforts to develop game mechanics that engage players. Common examples of game mechanics include turn-taking, movement of tokens, set collection, bidding, capture, and spell slots.

  7. Video essay - Wikipedia

    en.wikipedia.org/wiki/Video_essay

    Fellow video essayist Thomas Flight observes videos about popular media receiving more clicks as part of the video essay economy. [21] In 2017, Sight & Sound, the magazine published by the British Film Institute (BFI), started an annual polls of the best video essays of the year. The 2021 poll reported that 38% of the essayists whose work ...

  8. Procedural rhetoric - Wikipedia

    en.wikipedia.org/wiki/Procedural_rhetoric

    Procedural rhetoric or simulation rhetoric [1] is a rhetorical concept that explains how people learn through the authorship of rules and processes. The theory argues that games can make strong claims about how the world works—not simply through words or visuals but through the processes they embody and models they construct.

  9. Four square writing method - Wikipedia

    en.wikipedia.org/wiki/Four_Square_Writing_Method

    A colour-coded example of a four square writing method layout. The method is primarily a visual framework for assisting students with formulating ideas in an organized manner prior to writing an essay. The concept generally works as follows: A large square is drawn and divided into four smaller squares of equal size.