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  2. Heap's algorithm - Wikipedia

    en.wikipedia.org/wiki/Heap's_algorithm

    A map of the 24 permutations and the 23 swaps used in Heap's algorithm permuting the four letters A (amber), B (blue), C (cyan) and D (dark red) Wheel diagram of all permutations of length = generated by Heap's algorithm, where each permutation is color-coded (1=blue, 2=green, 3=yellow, 4=red).

  3. Steinhaus–Johnson–Trotter algorithm - Wikipedia

    en.wikipedia.org/wiki/Steinhaus–Johnson...

    The Hamiltonian cycle in the Cayley graph of the symmetric group generated by the Steinhaus–Johnson–Trotter algorithm Wheel diagram of all permutations of length = generated by the Steinhaus-Johnson-Trotter algorithm, where each permutation is color-coded (1=blue, 2=green, 3=yellow, 4=red).

  4. Permutation codes - Wikipedia

    en.wikipedia.org/wiki/Permutation_Codes

    A main problem in permutation codes is to determine the value of (,), where (,) is defined to be the maximum number of codewords in a permutation code of length and minimum distance . There has been little progress made for 4 ≤ d ≤ n − 1 {\displaystyle 4\leq d\leq n-1} , except for small lengths.

  5. Fisher–Yates shuffle - Wikipedia

    en.wikipedia.org/wiki/Fisher–Yates_shuffle

    This will bias the results by causing the permutations to be picked from the smaller set of (n−1)! cycles of length N, instead of from the full set of all n! possible permutations. The fact that Sattolo's algorithm always produces a cycle of length n can be shown by induction .

  6. Inversion (discrete mathematics) - Wikipedia

    en.wikipedia.org/wiki/Inversion_(discrete...

    This last example shows that a set that is intuitively "nearly sorted" can still have a quadratic number of inversions. The inversion number is the number of crossings in the arrow diagram of the permutation, [6] the permutation's Kendall tau distance from the identity permutation, and the sum of each of the inversion related vectors defined below.

  7. Bogosort - Wikipedia

    en.wikipedia.org/wiki/Bogosort

    In computer science, bogosort [1] [2] (also known as permutation sort and stupid sort [3]) is a sorting algorithm based on the generate and test paradigm. The function successively generates permutations of its input until it finds one that is sorted. It is not considered useful for sorting, but may be used for educational purposes, to contrast ...

  8. Trie - Wikipedia

    en.wikipedia.org/wiki/Trie

    While tries commonly store character strings, they can be adapted to work with any ordered sequence of elements, such as permutations of digits or shapes. A notable variant is the bitwise trie , which uses individual bits from fixed-length binary data (such as integers or memory addresses ) as keys.

  9. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.