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  2. Displacement (geometry) - Wikipedia

    en.wikipedia.org/wiki/Displacement_(geometry)

    Displacement is the shift in location when an object in motion changes from one position to another. [2] For motion over a given interval of time, the displacement divided by the length of the time interval defines the average velocity (a vector), whose magnitude is the average speed (a scalar quantity).

  3. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  4. Absement - Wikipedia

    en.wikipedia.org/wiki/Absement

    [1] [2] Absement changes as an object remains displaced and stays constant as the object resides at the initial position. It is the first time-integral of the displacement [3] [4] (i.e. absement is the area under a displacement vs. time graph), so the displacement is the rate of change (first time-derivative) of the absement.

  5. Position (geometry) - Wikipedia

    en.wikipedia.org/wiki/Position_(geometry)

    The vector of coordinates forms the coordinate vector or n-tuple (x 1, x 2, …, x n). Each coordinate x i may be parameterized a number of parameters t. One parameter x i (t) would describe a curved 1D path, two parameters x i (t 1, t 2) describes a curved 2D surface, three x i (t 1, t 2, t 3) describes a curved 3D volume of space, and so on.

  6. Motion graphs and derivatives - Wikipedia

    en.wikipedia.org/wiki/Motion_graphs_and_derivatives

    Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the x-axis. Multiplying the velocity by the time, the time cancels out, and only displacement remains.)

  7. Distance - Wikipedia

    en.wikipedia.org/wiki/Distance

    A metric or distance function is a function d which takes pairs of points or objects to real numbers and satisfies the following rules: The distance between an object and itself is always zero. The distance between distinct objects is always positive. Distance is symmetric: the distance from x to y is always the same as the distance from y to x.

  8. Displacement - Wikipedia

    en.wikipedia.org/wiki/Displacement

    Particle displacement, a measurement of distance of the movement of a particle in a medium as it transmits a wave (represented in mathematics by the lower-case Greek letter ξ) Displacement field (mechanics) , an assignment of displacement vectors for all points in a body that is displaced from one state to another

  9. Motion - Wikipedia

    en.wikipedia.org/wiki/Motion

    Mathematically Force is directly proportional to the negative of displacement. Negative sign signifies the restoring nature of the force. (e.g., that of a pendulum). Linear motion – motion that follows a straight linear path, and whose displacement is exactly the same as its trajectory. [Also known as rectilinear motion] Reciprocal motion