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Red Dead Redemption received an extensive marketing campaign, including an exhibition at PAX East in March 2010. An early trailer for an untitled Western project by Rockstar Games was shown at Sony's E3 conference in May 2005; it was a technology demonstration of RAGE for the PlayStation 3, and theorized to be a sequel to Red Dead Revolver.
Red Dead Redemption 2 is a prequel to Red Dead Redemption and the third main entry in the series, released for PlayStation 4 and Xbox One in October 2018 and for Windows and Stadia in November 2019. [ 16 ] [ 17 ] Its story follows Arthur Morgan , a member of the infamous Van der Linde gang in 1899, in the waning years of the American Old West ...
Red Dead Redemption 2 ' s Windows release received "universal acclaim" according to Metacritic; [61] it is one of the highest-rated PC games. [87] PCGamesN ' s Sam White thought the graphics improvements made the open world "[look] the best it ever has". [85] Destructoid ' s Carter praised the addition of the Photo Mode. [82]
In terms of the random NPC dialogue, Houser felt Red Dead Redemption sits between Bully, in which NPCs remember the protagonist, and Grand Theft Auto, in which NPCs are unaware of the protagonist's identity; in Red Dead Redemption, some NPCs remember the player's action, but less precisely than in Bully. [33]
Red Dead Online is a 2019 action-adventure game developed and published by Rockstar Games as the online component of Red Dead Redemption 2. After several months in beta, [a] it was released for the PlayStation 4 and Xbox One in May 2019, and for Windows and Stadia in November 2019. A standalone client for the game was released in December 2020.
Preliminary work on Red Dead Redemption 2 began shortly following the release of the original game, Red Dead Redemption (2010). [1] [2] Publisher Rockstar Games began receiving internal pitches for a sequel during production of the first game and found the idea of a gang narrative "too compelling to turn away". [3]
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Brothers Dan Houser (left) and Sam Houser (right) are two of the co-founders of Rockstar Games. Dan left the company in 2020; Sam is the president. On March 12, 1998, Take-Two Interactive announced its acquisition of the assets of dormant British video game publisher BMG Interactive from BMG Entertainment (a unit of Bertelsmann).