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  2. Rules of chess - Wikipedia

    en.wikipedia.org/wiki/Rules_of_chess

    They mention timing (chess clocks), arbiters (or, in USCF play, directors), keeping score, and adjournment. The FIDE Laws of Chess define the rules for standard chess, rapid chess, blitz chess, and guidelines for Chess960. For standard chess, the players must record the moves, which is optional in rapid chess and blitz Chess. [39]

  3. Solving chess - Wikipedia

    en.wikipedia.org/wiki/Solving_chess

    A variant first described by Claude Shannon provides an argument about the game-theoretic value of chess: he proposes allowing the move of “pass”. In this variant, it is provable with a strategy stealing argument that the first player has at least a draw thus: if the first player has a winning move in the initial position, let him play it, else pass.

  4. List of chess variants - Wikipedia

    en.wikipedia.org/wiki/List_of_chess_variants

    Marseillais chess (or Two-move chess): After the first turn of the game by White being a single move, each player moves twice per turn. Monster chess (or Super King): White has the king and four pawns (c2-f2) against the entire black army but may make two successive moves per turn. There is no check. Players win by capturing the king.

  5. Chess strategy - Wikipedia

    en.wikipedia.org/wiki/Chess_strategy

    Chess strategy is the aspect of chess play concerned with evaluation of chess positions and setting goals and long-term plans for future play. While evaluating a position strategically, a player must take into account such factors as the relative value of the pieces on the board, pawn structure, king safety, position of pieces, and control of key squares and groups of squares (e.g. diagonals ...

  6. Handicap (chess) - Wikipedia

    en.wikipedia.org/wiki/Handicap_(chess)

    Handicaps (or "odds") in chess are handicapping variants which enable a weaker player to have a chance of winning against a stronger one. There are a variety of such handicaps, such as material odds (the stronger player surrenders a certain piece or pieces), extra moves (the weaker player has an agreed number of moves at the beginning of the game), extra time on the chess clock, and special ...

  7. Category:Rules of chess - Wikipedia

    en.wikipedia.org/wiki/Category:Rules_of_chess

    Pages in category "Rules of chess" ... Touch-move rule; W. White and Black in chess This page was last edited on 23 August 2022, at 03:47 (UTC) ...

  8. Chess - Wikipedia

    en.wikipedia.org/wiki/Chess

    The above type of problems are usually considered orthodox, in the sense that the standard rules of chess are observed. Fairy chess problems, also called heterodox problems, involve altered rules, such as the use of unconventional pieces or boards, or stipulations that contradict the standard rules of chess such as reflexmates or seriesmovers.

  9. Chess tactic - Wikipedia

    en.wikipedia.org/wiki/Chess_tactic

    The pawn is the least valuable chess piece, so pawns are often used to capture defended pieces. A single pawn typically forces a more powerful piece, such as a rook or a knight, to retreat. The ability to fork two enemy pieces by advancing a pawn is often a threat. Alternately, a pawn move can itself reveal a discovered attack.