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  2. Messiah (software) - Wikipedia

    en.wikipedia.org/wiki/Messiah_(software)

    Messiah was developed as a commercial plugin for Lightwave 5.5 to 7.5, by principal programmers Fori Owurowa, Dan Milling and Lyle Milton. In 2000, pmG released messiah:animate; a stand-alone application that provided animators with an advanced rigging and animation toolset geared towards the animation of complex organic characters and shapes.

  3. List of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_computer...

    MicroStation is proprietary 2D / 3D modelling program with extensive import/export capabilities by Bentley Systems. Modo (The Foundry) is a subdivision modeling, texturing, and rendering tool with support for camera motion and morphs (blend shapes). It is now used in the Television Industry and is available for Windows, macOS and Linux. (x86_64).

  4. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    As of 2021, official releases of Blender for Microsoft Windows, macOS and Linux, [241] as well as a port for FreeBSD, [242] are available in 64-bit versions. Blender is available for Windows 8.1 and above, and Mac OS X 10.13 and above. [243] [244] Blender 2.80 was the last release that had a version for 32-bit systems (x86). [245]

  5. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Application Latest release date and version Developer Platforms Main uses License; 3ds Max: 2024-10-16 v 2025.3 Autodesk: Windows: Modeling, animation (video games and films only), FX simulation, lighting, rendering

  6. Avogadro (software) - Wikipedia

    en.wikipedia.org/wiki/Avogadro_(software)

    Plugin architecture for developers, including rendering, interactive tools, commands, and Python scripts. OpenBabel import of files, input generation for multiple computational chemistry packages, X-ray crystallography , and biomolecules .

  7. Blender Game Engine - Wikipedia

    en.wikipedia.org/wiki/Blender_Game_Engine

    Blender Game Engine was developed in 2000 with the goal of creating a marketable commercial product to create games and other interactive content, in an artist-friendly way. Key code in the physics library (SUMO) did not become open-source when the rest of Blender did, which prevented the game engine from functioning until version 2.37a.

  8. Metasequoia (software) - Wikipedia

    en.wikipedia.org/wiki/Metasequoia_(software)

    Metasequoia is one of two 3D import formats for the software ComiPo, which creates drag and drop comics with 3D objects rendering them to look like 2D. [ 2 ] Version 4.8.4 contains several improvements as well as several bug fixes.

  9. Natron (software) - Wikipedia

    en.wikipedia.org/wiki/Natron_(software)

    Natron is a free and open-source node-based compositing application. It has been influenced by digital compositing software such as Avid Media Illusion, Apple Shake, Blackmagic Fusion, Autodesk Flame and Nuke, from which its user interface and many of its concepts are derived.